That spot's a dead end for you currently. You just got the Wire Shot, so you need to backtrack and look for more areas you can use the Wire Shot in. Remember that the game is a Metroidvania; the path forward won't always be a straight line, sometimes you'll have to backtrack a bit or even go back to other areas entirely.
Yep! It'll probably be a while, and I can't say yet whether it'll be a CG or a sprite rework or a combination of the two, but I will be doing more with her.
I'm stuck at the metal door at the summit which is blocking the way to the catacombs (I defeated the tar boss and went to the deep soil). How would I open this door? Also, I couldn't find the sniper boss in the deep soil since there are some rocks blocking the descent at (x=18, y=40)? How would I get past these?
I reached to another room where it sais the Patreon Supporters and I unlocked the Options for Alicia like Health, Weapon Triggers, Invicibility and much more =)
i'm loving this game so far, much much better than i was thinking, but i need help, like many people i've seen here i'm also stuck, i tried my best to search in-game and also here in the forums but i just can't figure out what i'm missing.
i'm loving this game so far, much much better than i was thinking, but i need help, like many people i've seen here i'm also stuck, i tried my best to search in-game and also here in the forums but i just can't figure out what i'm missing.
I am pretty sure I've been stuck in the same place. The wall to the catacombs will open once you've beaten the Tar Boss which is at the top of the summit. You should take a look around, you can definitely reach it with your current upgrades. The Wall in your screenshot is only accessible from the other side, that's not where you have to go through now.
If you can't find the way I'll replay the game to help you.
Well, i'll try but i think i went to every place i could reach. I've been marking the places i can't go through and i dont think there's any left(that i could see at least).
I definetly don't want to make you replay the game again but i do feel like i explored everything i could reach.
Well i'll try exploring again, thanks a lot for helping, cheers.
Edit: Well....I literally just started exploring and i think i found it already, i don't know how i missed it but oh well
i amaze myself on how dumb i am sometimes. Well, thanks again i guess xD.
Edit: Well....I literally just started exploring and i think i found it already, i don't know how i missed it but oh well
i amaze myself on how dumb i am sometimes. Well, thanks again i guess xD.
The Dash key IS in the controls menu, it's just listed as Action right now. That was an oversight from back when Dash and Melee shared the same button, I just forgot to change the text after I moved them onto their own keys. I'll be fixing it in future versions.
The game IS hard-capped at 60fps, so too much power wouldn't be an issue. I'm even more confused now, though.. I'll have to look into it. Would you mind sending me your save data, if you haven't overwritten it yet? It's located in localappdata/Crisis_Point_Extinction/save1.ini
Wow I feel a bit silly now, thank you, love your game. I follow it since you posted it here and the expansion you did add and the story is interesting. I just torture myself using the keyboard. The lewd is just the icing on the cake not the focus imo.
Is there any other new animation in the underwater area? So far in the gallery it shows only the crystal dragon, but there's also two platforms free. Are those just empty, or there's two more animations? Also in the second gallery room, I have the "girl" from the summit and the bug thingie, and one free platform.
-When playing on an Xbox 360 controller, Dash and Melee are bound to the same button (B), so dash only works when you can't melee.
-Dropping into the catacombs, then warping back to Rodriguez and talking to him will trigger the "game is broken omg" conversation.
-This one is from an older version, and MIGHT have something to do with using an older savefile, but still: After defeating the Tar boss, going to the steel door and watching the cutscene where it opens, then leaving the area instead of going in, will lock the door again and render it impossible to open again.
-Deep Soil x12 y43, there's a small alcove on the right wall undewater. Floating into that alcove then letting the Kertalus attack Alice will push her down into the ground, leaving her completely stuck and forcing a restart.
Try this and see if it works. I have yet to see someone uploading a save file so I'm not sure if this is the right file, not even sure the game is complete in my save file. Save goes in appdata/local/crisis_point_extinction.
Is there any other new animation in the underwater area? So far in the gallery it shows only the crystal dragon, but there's also two platforms free. Are those just empty, or there's two more animations? Also in the second gallery room, I have the "girl" from the summit and the bug thingie, and one free platform.
Some enemies and their H-scenes are missing. Free platforms in the gallery are normal right now, don't worry about them too much. If you've reached the end of the demo you've encountered every enemy there is, there's not any secret ones hiding around.
-When playing on an Xbox 360 controller, Dash and Melee are bound to the same button (B), so dash only works when you can't melee.
-Dropping into the catacombs, then warping back to Rodriguez and talking to him will trigger the "game is broken omg" conversation.
-This one is from an older version, and MIGHT have something to do with using an older savefile, but still: After defeating the Tar boss, going to the steel door and watching the cutscene where it opens, then leaving the area instead of going in, will lock the door again and render it impossible to open again.
-Deep Soil x12 y43, there's a small alcove on the right wall undewater. Floating into that alcove then letting the Kertalus attack Alice will push her down into the ground, leaving her completely stuck and forcing a restart.
1: The Dash/Melee bug only happens because you played an older version of the game, where Dash and Melee shared the same key. When the controls were changed, overlaps popped up with any existing control schemes; either reset your controls to Default in the options menu, or customize them to your liking so that they aren't on the same key anymore
2: I'll have to look into that, thank you for the report!
3: Are you saying you ran into that bug AGAIN in v0.42, or are you just repeating a bug you found in an older version? That bug (as far as I'm aware) was fixed quite a while ago. I just tested it again myself, and was unable to replicate it. The door stayed open even after leaving the area
4: Again, thanks for the report. I'll look into it and try and get that fixed