- Oct 21, 2016
- 85
- 27
I got stuck in a room with a small waterfall (before that I had been hives with flies for the first time) I stand in front of the red door
Progress through the story until you enter the Catacombs; the cutscene is on the critical path, so it's impossible to miss it. Unfortunately there's no way to re-view the scene after you've watched it currently, without restarting the game, but I plan to eventually add in a cutscene viewer when we have the time.How do I view the H Scene between Lucas and Veredda?
You need to go back to camp, you can use the teleporter to get there quickly. Birch asks you to come back after you enter the Summit for the first time, and he gives you an upgrade at camp that allows you to open the red doors and capture enemies.I got stuck in a room with a small waterfall (before that I had been hives with flies for the first time) I stand in front of the red door
That cutscene did softlock me on my playthrough of v0.42, new game.Progress through the story until you enter the Catacombs; the cutscene is on the critical path, so it's impossible to miss it. Unfortunately there's no way to re-view the scene after you've watched it currently, without restarting the game, but I plan to eventually add in a cutscene viewer when we have the time.
That's odd. Do you happen to know if the game is lagging at all for you? Can you use a program to check your framerate and make sure it's running at 60fps consistently? I'm assuming the softlock was that the dialogue just didn't progress - if that is the case, how long did you wait before quitting out?That cutscene did softlock me on my playthrough of v0.42, new game.
It did it consistently until I skipped the whole cutscene, it'd softlock the game at the point where the nurse(?) talked about leaving where you came into the catacombs from.
I'm glad you enjoy the game! I'm going to have to disappoint a bit though, the BE vines are not intended to be nonconsensual. I suppose you could argue the initial animation of the breast expansion is dubcon, but the element of triggering sex on touching enemies is simply meant to imply Alicia's own lust is too great, and touching an enemy while her breasts are expanded makes HER initiate. You can feel free to imagine it however you like, but noncon is definitely not my intention, and it never will be. I don't plan on ever adding nonconsensual sex to any of my games.pleased to see this game coming along so nicely. i put about 5 hours into the current build today. im impressed how far you guys have gotten since the public demo i played 18 months ago. super pumped to see nonconsensual elements being added via the inflation tentacles. i would absolutely love to see an in game setting that allows enemies to skip straight to that interaction type if they get in too close, or maybe even an option to have a chance of it occurring.
It held on that screen for a few minutes, the first time I simply restarted the game.That's odd. Do you happen to know if the game is lagging at all for you? Can you use a program to check your framerate and make sure it's running at 60fps consistently? I'm assuming the softlock was that the dialogue just didn't progress - if that is the case, how long did you wait before quitting out?
That's actually one of the things I like the most about CPE. I remember playing Parasite in City and realising that the only way to see anything is to lose, which meant you had to lose to every enemy once to unlock their ending and scenes.I don't plan on ever adding nonconsensual sex to any of my games.
The weighted boots can be used in water. I used them in the water and found a secret tunnel ( like another part of the storyline ). Use them on each part of water lands and you can find that tunnel. It also has a long way to go like you need to find 2 keycards to unlock the underwater lab. Then I don't know what to do. I am stuck. You can go more to find some hover boots that can be used when you sprint to keep the sprint button pressed on land or when you jump to fall slower when you press the jump button.Could anyone share their full save file? And also explain how to use it? I'm currently stuck after getting the weighted boots, and I have no idea if I've unlocked everything so far or not, so I'd like to compare.
The Dash key IS in the controls menu, it's just listed as Action right now. That was an oversight from back when Dash and Melee shared the same button, I just forgot to change the text after I moved them onto their own keys. I'll be fixing it in future versions.What is the control keys? Ok I found the control key for Dash, it is I. It was not in the control option.
The game IS hard-capped at 60fps, so too much power wouldn't be an issue. I'm even more confused now, though.. I'll have to look into it. Would you mind sending me your save data, if you haven't overwritten it yet? It's located in localappdata/Crisis_Point_Extinction/save1.iniIt held on that screen for a few minutes, the first time I simply restarted the game.
The second time I went and ate then came back, and it was still there roughly 30-40 minutes later, restarted the game.
The third time I held skip and the game progressed like normal.
Frame-rate I'm unsure atm but can check within the next few days, but I don't forsee a Vermeer CPU & GA102 GPU to dip below 60FPS at all. Come to think of it, if there's no frame-rate cap by default on the game that could be a possible cause of the issue.
You can't get past the metal doors right now.What should I do when I reach the Secret Underwater Lab? I got the Hoverboots and then I keep going to deadends and I don't know how the hell I can pass these metal doors... Can someone help me please? (Version 0.42)
You're not stuck in there. You just need toWell, I found something WEIRD and it took me quite some time, did end the demo did NOT use the debug but now I am stuck....help. Just be wary this seems to be a chunky spoilerYou don't have permission to view the spoiler content. Log in or register now.
Attached is the save, but I've progressed into the deepsoil.The game IS hard-capped at 60fps, so too much power wouldn't be an issue. I'm even more confused now, though.. I'll have to look into it. Would you mind sending me your save data, if you haven't overwritten it yet? It's located in localappdata/Crisis_Point_Extinction/save1.ini