(Copy paste from our weekly public Patreon update!)
Hey everyone, time for another weekly update! I wanted to get this out earlier in the day but I've been dealing with a pretty bad migraine, sorry about that. The good news is this week is a really good one, we got a lot done since we were able to get in 3 streams in, one of which ended up going for 6 1/2 hours!
First off, let's go over two of the most exciting things that I've been wanting to add for a long time. Like the image up above implies, CPE now officially has an in-game CG viewer! You can access it by speaking to the new NPC, Birch, at camp after you meet him as part of the storyline. CGs are unlocked by defeating the related enemy one time, but only after a certain point in the story - it's not exactly difficult, though, just play the game normally and you'll unlock them as you go!
Second, you might be thinking something along the lines of "we have to talk to him at the camp? But wouldn't getting there every time we want to watch a CG be a pain?" You'd be right, if it wasn't for the second exciting thing - the warp menu!
In v.31 you'll be able to easily warp between any save points you've previously visited, just by going to a save point and interacting with it! You'll be shown a menu with the option to either save the game or warp, allowing you to get around the map and explore far easier than before.
Aside from those two things, I'm happy to announce our first two cutscenes are pretty much complete! What you see above is from the second cutscene, where you meet Birch - you can see the rest for yourself when the update drops (hopefully later this month), but in the first cutscene, those of you who have been following CPE for a long time might recognize the return of a certain someone who's been missing for a while. Keep in mind these cutscenes are a little rough right now - they're missing various character animations that I want to add in eventually, which should add a lot more life to them, but at the very least they're currently fully voice acted! I plan on adding a few more cutscenes and dialogue exchanges to this update before it comes out, though I can't say for sure how many, and some of them may end up being un-voice acted, depending on our actors' schedules
Next up is the H-scene reworks I mentioned Orexius was going to start on soon. We decided to have him rework the Warped Scientist BE scene first, since it was one of the worst of the old scenes - those of you who were there for our stream yesterday will have seen it, but Orexius just finished the main loop, and it looks fantastic! After this he'll be working on hammering out some basic poses and animations we need for the cutscenes, but after that I'll have him get right on another H-scene rework.
I decided to keep the old gif in there as a comparison shot - if it’s not obvious, the left is the new one Orexius is working on, and the right is the old scene.
Lastly, one more slightly-less-exciting-but-very-important thing I added this week was the ability to stagger enemies with certain attacks! The graphics on staggered enemies are extremely temporary at the moment, and I don't see that changing before the update comes out, so apologies for that. I realized after adding it in that my original plans were severely overpowered, especially against single targets, so if you remember me mentioning before that melee attacks would ALWAYS stagger opponents, there's been a slight change there - there's now a 10 second cooldown on melee staggers, to prevent them from completely cheesing enemies and making melee too effective. In essence it remains the same though - enemies can be staggered by being hit with heavy attacks, or rapid consistent fire. Certain attacks like the Force Shot will still always stagger an opponent though, making those much more interesting and useful tools in Alicia's kit! I know lots of people didn't use the Force Shot before, so I'm hoping the added utility (as well as its unlockable Skills) will encourage you to try it out.
For streams this week, I just want to let you all know now we might not have one on Tuesday - Orexius is going to be working then, so if we did it would just be me, which probably isn't too exciting with all of my programming work. That being said, if you feel differently, let me know - I'm not against doing solo streams occasionally if people would actually want to watch it.
Alright, that's enough out of me for this week. Thanks so much for your continued support everybody, love you all <3 See you next update!
-A42