- Nov 11, 2017
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Assuming we're talking the USA, the overwhelming majority of regular, non-management level service employees aren't making anywhere near 36K a year working fast food let alone more than that.And that makes about 12k/year, and that money is not enough to sustain a life unless you are living in a third world country. Service employees at fast food restaurants earn at least triple amount of that money. And the money is also divided to the team members, so the final amount per persion is even less than that. Freelance graphic designers charge between few hundred to several thousand dollars per a single render project, and that's just the graphics without any mention storywriting and coding. For 12k/year, this is what you are going to get, an amateur hobby project.
That said, KoL and those working on this are making relatively little from Patreon.
How much money have you contributed to their Patreon? They also haven't been making $1,000 a month consistently for 42 or whatever months, from what I can tell it took two years to break $1,000 and as already said, that money is being split between more than one person, no one is going to quit their actual job to work on this at those levels.Well, I think that 42 months for 1,000 a month gives 42,000, which is not bad at all for something that is so little advanced. So yes, we can complain
A lot of us rag on devs being slow but unless it's some serious offender and I'm not going to name names, we know who they are, that's making a ton of money a year with little to no results, using Patreon revenue of smaller devs to bitch about update speeds is dumb.