How the fuck he gonna applied denuvo on rpgm game? Is he gonna move to different engine entirely?
One thing for sure is that he successfully wear off the crackers and uploader as none of them gonna waste time on something that barely change every month.
Theoretically, Denuvo can be applied to anything. Denuvo isn't just a simple program after all, if it was, it wouldn't have taken so long before people started cracking it. That said, from my understanding, you have to pay for Denuvo and they basically help you figure out how to wrap your game with it or whatever.
That said... The bigger issue he'll have is that Denuvo always,
always impacts the game's performance, and wolf's overloaded RPGM mess already has performance issues and random crashes because of how many plug-ins and whatnot he's stuffed in there. It's not a matter of what resources the game needs, but simply a matter of poor optimization... which is to be expected to some extent of a game that's still in development... but not when supposedly the main story-line is finished and you're basically just working on extra-content...
I've run Skyrim with a bunch of heavy duty mods on my current laptop and had no issues. His dumb RPGM game shouldn't be having issues on it... but it does, because it's a poorly optimized mess. With Denuvo? I suspect only his biggest fanboys will actually be able to stand the end result.
However, I seriously doubt wolf's got the money or the know-how to make Denuvo work for this little mess of a game. If he did, he'd have gotten it already.