It’s the trouble if someone isn’t able to read the basics informations and wrote of something of it, or just doesn't understand what the alpha version is meaning or Version 0.7... interestingly, whoever read it wrote meaningful criticism, whether negative or positive. Question for 2 word respondents. How many took the trouble to visit the discord server or view the tutorials on youtube? Cos the bugs they described is the solution there
ETC.
fzdc:
1 - Check the key maps, the solution found there, than you ll got 60-80fps /little help, start F1/ or my 2 years old config is too good cos in some of my youtube videos you can see that i was able to record 4k video at 60 fps with ultra settings.
2 - Please Read the Key map descriptions. You can find it to patreon, discord, youtube and reddit. I linked here as well. I cant help you more
3 - VR feature not implement yet, cos we ll put it to the next version which ll use UE 4.26. We use now a rudimentaly VR, that whoever wants to see what it will look like in the future can try it. But again, this is described for patreon, discord, reddit...I don't think you read it....
4 - Again, discord, patreon....we use rudimentaly UI, cos this is Alpha V0.7. We /developers/use console commands to spawn things, but the users need something, so we make it one what users can use for a while.
5 - Alpha V0.7 all things ll change. The final version need one more year development or more. Again, discord, patreon, reddit.....
6 - This is a porn game. We dont need more than 25-30 fps. We dont need a good ping. We ll not reduce textures, when this game is done, the rtx 3000 series cards more than 1,5 years olds. Some maps we use Megascan opbjects. We ll use Unreal Engine 5, which one can manage many more polygon than actual game engines. It runs on current configs between 30-60fps with ultra setting and rtx on. Try to open the video settings option and turn off the post process or set shadows to low....it ll help
Neonie : A tons of features not implement yet. Cos Alpha 0.7.... Read the descriptions below. For example, we are now testing the multiplyer and have a lot of other features which one not implement this version
MrZack : Not easy. so far 8 months of development with 5 people, and it still takes a year of development to release the 1.0. Patreon support does not cover one developer’s 2 weekly salary. Trust me, we don’t want to make money with this now.
....and others as well. Please read it, understand it, than judge. Thanks for trying our Alpha. All feedback is welcome, just make sense and don't describe what we informed before. I think this is a fair request
Cyberomance Alpha V0.7
Also arrived. We thanks everyone for their support so far, the work continues. We haven’t wanted to release it yet until Alpha V1.0, but the community is the first! We hope everyone likes what we’ve done so far, but we’re still at the very beginning.
Please Note All !
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is going to use Unreal Engine 5 as soon as it is production ready. At the moment we use the
old UE 4.25 physics engine, but it is being replaced by
Chaos and Niagara in UE 4.26. The physics engine is responsible for character, cloth, and hair physics, and other interesting stuf too. We added tons clothes, hairs and old physics based characters, but we did not spend too much time on either the weightpainting or the physics fine tuning, because it will be replace/modified during
engine upgrades. If you have a multi monitor setup, please only use your main one to avoid crashes (espeacially when taking photos of presets).
Please take a look at our
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for more info, tutorials and known-bugs. Please keep that in mind. Feedback is welcome, and much appreciated, but
please be specific about the issue and include you
config, and
photos or
videos, if possibe, and we will take a look ASAP.
Cyberomance Alpha Build V0.7 /UE4.25/ Normal + RTX version
- Female, Transgender and Male Locomotion system.
- Female, Male, Transgender Main Character system
- 18 Daz Genesis 8 Preset Characters
- Character Preset Save System
- Character Creator
- Main Menu
- 16 Map /mixed styles and themes/
- 1 Story Based Map /Quest and Dialogue system presentation/
- First-person, Third-Person, Free-Cam and Editor Desktop game mod
- First-person VR, Third-Person VR, Free-Cam VR game mods /controller is not yet supported/
- Daz Hairs with Unreal physics. /Xgen hair ll follow later/
- In game UI /rudimentary for the main functions/
- 200+ Clothes /note: mesh looks weird, cos physics engine currently under replacement/
- Material editor
- Poses /note: work fine in to the character editor, but the rigged characters can't keep accurately, cos physics engine currently under replacement/
- Control Rig /physics engine currently under replacement/
- Spline Animation and many more........
Tested :
i9-9900KS, 32GB, RTX2070S
Ryzen9, 32GB, RTX2070S
Ryzen9, 16GB, RTX2060
Ryzen5, 16GB, GTX1060
Minimum Requirements: Quad-core Intel or AMD, 2.5 GHz or faster 8 GB RAM DirectX 11 or DirectX 12 compatible graphics card 41 GB+ SSD Win 10 64Bit.
RTX version Minimum Requirements : Nvidia RTX 2060 or higher graphics card
Before you support us, please note that is Alpha Version0.7. Only a few features got into the game. It's a important to check out the tutorials on our youtub and discord channel before you start playing.
Base Key maps
Esc - Menu
F1 - FirstPerson
F2 - ThirdPerson
F3 - Spectator
Shift F1 - VR FirstPerson
Shift F2 - VR ThirdPerson
Shift F3 - VR Spectator
F4 - Editor/CharacterCreator
F4 + Num1 - Character creator menu on/off
F4 + Num1 + Num3 - Quick Menu /currently need character creator menu on/
W - Forward
A - Left
D - Right
S - Back
Space - Jump/Climb
Alt - Crouch
Alt x 2 - Roll
Ctrl - Walk Shift - Sprint
E - Use/Interact
Z/Y - Slow Time
MB 3 scoll - Zoom
MB 1 - Select
MB 2 + MB 3scroll - Rotate Gizmo
F9 - Take screenshots
F11 - Windows/Desktop mode
Links
For download link please visit our Patreon :
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For more info please visit our discord channel :
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For more videos please visit our youtube channel :
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