interesting, by default after initial scan (which found nothing

) i do not let anything like that interfere. Also, not running from the zip i did extract and it is a new folder as i do not like to overwrite just incase of file change issues. Previous version worked fine so i tried a few other things and d/l from gofile btw.. when trying as test run from nonextracted threw a couple of corrupted archive notifications (2 actually) but not when extracting. Dont know if any of that helps.
Gameassembly.dll is the corrupted btw.. sorry forgot