The game's all right. It's largely a time/resource point and click adventure with a progression system. It has quite good writing, and nice pixel graphics (though I suspect like they might be... "recycled" from another IP) as well as Honey Select 2 character models, but there are few problems.
Primarily the game's pacing feels G L A C I A L. The standard text speed feels too slow, especially your character's guide/assistant, but the skip button is too fast. Refilling your magic points, which allow you to use your skills, consists of replaying an unskippable sex scene. Please, game creators, do not fall into the early 2000s trap of unskippable cinematics. The end result is not tittillation but inconvenience, and if your main gameplay loop is exploration and trial-and-error, this disencentivizes those.
I spent the better part of an hour or so dinking around and making minimal progress since I was averse to using my character abilities because of the rather high cost. Your first ability is unlocking simple locks, and a few I unlocked weren't done at the correct time, yielding no progress, and I had to go recharge my character's magic batteries and fast forward time. So now I was conditioned to reconsider engaging with the game's primary game loop because it was very possible it could be a big waste of time. In fact, it's better to save scum, because saving before every decision and then reloading after is faster than using your powers, finding out it was for nothing, and then going and watching the unskippable cutscene which eats up time even with the Fast Forward Button pressed down.
It's not terrible, but it's clunky as fuck. It makes the game feel much more like a chore than it should. But, if you have a lot of patience and time then there's something to be had here.
Primarily the game's pacing feels G L A C I A L. The standard text speed feels too slow, especially your character's guide/assistant, but the skip button is too fast. Refilling your magic points, which allow you to use your skills, consists of replaying an unskippable sex scene. Please, game creators, do not fall into the early 2000s trap of unskippable cinematics. The end result is not tittillation but inconvenience, and if your main gameplay loop is exploration and trial-and-error, this disencentivizes those.
I spent the better part of an hour or so dinking around and making minimal progress since I was averse to using my character abilities because of the rather high cost. Your first ability is unlocking simple locks, and a few I unlocked weren't done at the correct time, yielding no progress, and I had to go recharge my character's magic batteries and fast forward time. So now I was conditioned to reconsider engaging with the game's primary game loop because it was very possible it could be a big waste of time. In fact, it's better to save scum, because saving before every decision and then reloading after is faster than using your powers, finding out it was for nothing, and then going and watching the unskippable cutscene which eats up time even with the Fast Forward Button pressed down.
It's not terrible, but it's clunky as fuck. It makes the game feel much more like a chore than it should. But, if you have a lot of patience and time then there's something to be had here.