Rolo
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- Jul 14, 2017
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... only in case there would be someone as a volunteer.Would love to see a sequel to this game
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... only in case there would be someone as a volunteer.Would love to see a sequel to this game
Sadly a sequel seems unlikely since, IIRC, the dev had to stop working on his games because his eyesight was failing.Would love to see a sequel to this game
Our moms TRIED to warn us....Sadly a sequel seems unlikely since, IIRC, the dev had to stop working on his games because his eyesight was failing.
Yes, thats why I wrote that - unless there is a new volunteer - there is no one to do a sequel. Ninoss is also unlikely for that.Sadly a sequel seems unlikely since, IIRC, the dev had to stop working on his games because his eyesight was failing.
Harem mod doesnt work with remastered. It is kind of integrated. Remastered is really balanced. Thanks to Ninossdoes the harem mod work ? or i dont need it in remastered ?
tbh, I didnt notice any while playing.I ran into a bunch of bugs in the "remastered" version. I think the changes just broke stuff and no one noticed while testing.
Demonic Insight does not GIVE the girl that trait - it just tells you that she's particularly open to it. You need another spell, Demonic Dreams, to be able to add a trait to her.I have a bug where Demonic Insight uses up Mana, but doesn't actually do anything else. I get the pop up telling me what the girl is into, but the trait doesn't display on her stats screen, and I can immediately select it again. Any clue how to fix this? I tried reloading, to no avail
hmm yeah I know that, but I could've sworn it wasn't infinitely castable and showed you that you had discovered that informationDemonic Insight does not GIVE the girl that trait - it just tells you that she's particularly open to it. You need another spell, Demonic Dreams, to be able to add a trait to her.
From the many new projects I have in mind, I'm still wandering if a sequel-like of DnD would be a right callWould love to see a sequel to this game
In some games, fans made their own image packs to share. You could try a text only version where fans put the images they want, but that may go against what your vision.From the many new projects I have in mind, I'm still wandering if a sequel-like of DnD would be a right call
Main issue being to find enough medieval/fantasy DaZ assets to work with, assuming no era change.
It's really dry in terms of appeal, reliability, consistency and dev workflow.In some games, fans made their own image packs to share. You could try a text only version where fans put the images they want, but that may go against what your vision.
I definitely would prefer not to have it in modern era.It's really dry in terms of appeal, reliability, consistency and dev workflow.
I'll probably need to do it all myself, which is fine, but I don't think I have time for it atm or the updates will be very super slow assuming I free enough time to make the basics of a DnD first
For ease of asset finding, moving this to modern era with a whatever disaster like idk AI android robot taking over or something, this might be simpler!
Imagine more of a survival post-apo setup but technically it keeps most of the premises of damsels => You fight in dungeoned loot runs, improve your base, recruit/save girls across the city / town / country / whatever.
It keeps all the kinks, "monster" girls can be done bc ennemies android can be any shape or form and can be reprogrammed (catgirls?).
Idk if such a variance in "backstory" might be a turn off for anyone?
I like both fantasy and science fiction games, and find myself torn. On the one hand, the fantasy setting worked extremely well for D&D; on the other hand, a different setting could open up some interesting new possibilities. So I think what I'm saying is that I'd be happy with either.It's really dry in terms of appeal, reliability, consistency and dev workflow.
I'll probably need to do it all myself, which is fine, but I don't think I have time for it atm or the updates will be very super slow assuming I free enough time to make the basics of a DnD first
For ease of asset finding, moving this to modern era with a whatever disaster like idk AI android robot taking over or something, this might be simpler!
Imagine more of a survival post-apo setup but technically it keeps most of the premises of damsels => You fight in dungeoned loot runs, improve your base, recruit/save girls across the city / town / country / whatever.
It keeps all the kinks, "monster" girls can be done bc ennemies android can be any shape or form and can be reprogrammed (catgirls?).
Idk if such a variance in "backstory" might be a turn off for anyone?