(1) I see some people in this thread don't know the difference between a KVN and a VN.
VN = Visual Novel. It is a novel with visuals.
KVN = Kinetic Visual Novel. Kinetic means there are no choices.
Kinetic does not mean it is not a visual novel, and being a Visual Novel does not mean it does not have choices.
Kinetic is still a VN. It is just a VN that has no choices.
(2) There = a place
Their = shows ownership
They're = they are
Of course, this is something that does not really prevent the reader from understanding the dialogue, but it can distract the reader from being immersed in the story, just due to being a ridiculously simple word that someone misused.
(3) The skipping is slow AF, for me. I'm wondering if that is the way it was made, or it it is due to something else like file sizes, compression, or something I have no clue about within the programming.
(4) The choices are few and far between, with a TON of dialogue in between the choices. This isn't necessarily a bad thing, but with this much dialogue (many of it seems needless and is just bloating the game), it makes a person wanna skip through the senseless dialogue in certain parts just to get to the next choice,....but...with slow and laggy skipping, that forces the person to do the right click thing and potential miss visuals, while only wanting to skip some pointless dialogue.
Things I have noticed while playing through this....things that the dev may or may not want to change.