- Feb 10, 2018
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v0.2.2 will come out soon, with another script revision completely done. Look forward to it!
Yeah, we plan on making every alignment interesting, with different options for different playthroughs.I can see that you plan to make the Alignment thing important Whiteleaf Studio and it is a nice gimmick, if you pull it off to have enough content to make the playthroughs noticeably different.
What interests me personally, is there actually planned to give love to the 'Neutrals'? This will be easily the hardest part to differentiate from the others for you guys. Not just give a few "good" and a few "bad" options, but a really authentic path.
I am asking because it would be my natural fit, as I neither enjoy playing just a boring goody two shoes char, neither (or even less) to play a total douchebag. But sadly many games and rules-system seem to feel it necessary to discourage people from what they obviously feel is an inability to commit to one of the two "classical sides" of a story (Hero or Villain).
What is this even supposed to mean? If you're talking about our other project, Tamas Awakening, they're totally unrelated project being developed by different people, so one has nothing to do with the other.tags are encouraging, but having another game with the same version number and amount of content is not
We're doing polls for our Patrons and they decide which girls get attention next.Personally dont care about new content for the blonde basic bimbo chick. Least interesting of all the characters.
What do you mean by "limbo"? All our projects are being worked on.Doesn't this dev have another game 0.02 limbo?
Didn't mean to offend you. Just two games of relatively same amount of development by the same dev at the same time is a bit of a big undertaking even if it's two different teams under the same studio. Although it would be hard to keep up the development of two projects at the same time while employing two teams with the current level of supportWhat is this even supposed to mean? If you're talking about our other project, Tamas Awakening, they're totally unrelated project being developed by different people, so one has nothing to do with the other.
Yeah, I get your point. Everyone under the "Whiteleaf Studio" tag is working hard, there are different games being made because I reached out to different people (at the same time, when I had this idea to start a team).Didn't mean to offend you. Just two games of relatively same amount of development by the same dev at the same time is a bit of a big undertaking even if it's two different teams under the same studio. Although it would be hard to keep up the development of two projects at the same time while employing two teams with the current level of support
Looks good only what i have when i want to go to the teacher or candy man the game crashes.
Can you guys post any screenshot of the "crash"? I've just replayed the game on my computer and it didn't crash a single time, that's weird.I have the same problem. The game crashes many times.