- Jun 2, 2017
- 6,607
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Oh ok, now I get it what you meant with that! To be completely honest with you, the pose was just one made by someone else and I didn't saw that (I mean, I don't know much about photography so.. glad to understand a bit xD) but I think isn't that that have the fault here, it's the model itself in the end. I made two other renders with her, that seem quite.. normal. Looking. I thinkWith interaction, I mean that the hands don't really fit the rest of the body language. On photographs, you can find similar issues when the model hasn't the experience to know what she should do with her hands. The main reason here is her right hand. The angle of her wrist appears nearly rectangular and therefore it looks somewhat unnatural. Her left hand emphasizes this awkwardness provided by the right hand. It wouldn't stuck out to me I guess if I hadn't some lessons about posing models in photographs last autumn.
If the hands are touching the surface the shadowplay tricks me. My bad.