Are you sure that it isn't his shadow (if so you can fix it by removing him ) ?
Yes I believe its shadow.Are you sure that it isn't his shadow (if so you can fix it by removing him ) ?
Else there's something really weird going on in her skin maps, like having a wrong map in the bump or spec slot e.g.
I would also say, that this is his shadow.
I would also say, that this is his shadow.
A soft fill light or a reflector could help here.
Yes I believe its shadow.
I have it on some of my renders as well.
For some reason there is a weird looking hard shadowline.
You can test this by simply putting a pointlight between him and her and boost up the lumen a bit.
Yes, I removed the man and the mistake was gone ....Are you sure that it isn't his shadow (if so you can fix it by removing him ) ?
Else there's something really weird going on in her skin maps, like having a wrong map in the bump or spec slot e.g.
I think you could get a better result with self-made billboards made out of the guys from your first render, instead of the low poly models.Wanted to add Low resolution Characters in the background, with the fog they'll look like silouhettes, but give off a mightier feeling.
sadly I lost the exact camera position form which I rendered these guys
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Interesting idea! need some tutorials first thoughI think you could get a better result with self-made billboards made out of the guys from your first render, instead of the low poly models.
Check that you didn't have the geometry tool selected when you rendered - it messes genitalia up.Does anyone know why that "female part" does that ? while at coordinate 0 it does not.
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Geometry has always messed genitals up.Check that you didn't have the geometry tool selected when you rendered - it messes genitalia up.
I like it apart from the positioning of the legs. I've never seen anyone sit like that on a stool. Might fix the shadow problem as well.
This is the most basic one. I use this technique for pics, where I need lots of different characters, And when I'm bored I just create some for later use.Interesting idea! need some tutorials first though
Thanks alot, I'll look it up now.This is the most basic one. I use this technique for pics, where I need lots of different characters, And when I'm bored I just create some for later use.
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When I can get away with more of the same, I started to use scatter pro.
Thanks for that. Keep up the good work with her. I think you've got a real gem there.This is custom morph model.
Skin is here:
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