3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,098
Hi again,

Maybe this info can help further your aims a little bit. Good luck.
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Note the info may be outdated? It's from a quick search about lighting showing shadows the wrong direction in Daz3D. :)
Actually, I think it's from something I didn't do and should've done. Removed all light emissions from the environment. Thanks for the links, it might be of use to me.

So I think I'm going to stick with that and stop mumbling with the spotlights which are not great in the end and only use those 2 things:



The rendering time compared to light DAZ stuff and HDRI light is significantly shorter. And we can make equivalent light effects.
Exemple 7min rendering with one ghost light with settings:
erica apartment0.jpg
 
Last edited:

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,249
7,622
Really like your character model, however a couple of suggestions to improve it further.
1) Reduce the face bump map by about 1/2. Skin just looks a little too sandpaperish.
2) Replace the lips bump map with one that that is more vertical lines rather than skin texture. also reduce the dual lobe roughness to make it a little shinnier.
3) Minor posing tweak by adjusting the earings to dangle slightly more to the right.
Still nice work though. (y)
 
5.00 star(s) 13 Votes