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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Marvellous Lunatic

Member
Game Developer
Mar 22, 2018
322
1,941
Hi,
i've been working on another sci-fi enviroment. It's a curved hallway (this time curved in the right diraction :) ). Maybe a few more information to this scene. I kinda got carried away with modeling details in the beginning and had to reduce details later and had to remodel a few things becuase to polycount just exploded. Even now the polygon count on the complete scene is above 9 milion polygons... kinda hard to handle for my machine. I seperated the scene into a few smaller parts so i can hide parts of the hallway which wont be visible in certain angles anyway. As allways i would like to add more details and more stuff to the enviroment, but i guess it will be to much to handle. I'am not satisfied with some of the textures, but for a few test renders it's quite ok i guess.

CurvedHallway_1.png CurvedHallway_2.png
 

MovieMike

Member
Aug 4, 2017
431
1,662
Hi,
i've been working on another sci-fi enviroment. It's a curved hallway (this time curved in the right diraction :) ). Maybe a few more information to this scene. I kinda got carried away with modeling details in the beginning and had to reduce details later and had to remodel a few things becuase to polycount just exploded. Even now the polygon count on the complete scene is above 9 milion polygons... kinda hard to handle for my machine. I seperated the scene into a few smaller parts so i can hide parts of the hallway which wont be visible in certain angles anyway. As allways i would like to add more details and more stuff to the enviroment, but i guess it will be to much to handle. I'am not satisfied with some of the textures, but for a few test renders it's quite ok i guess.

View attachment 538077 View attachment 538078
Probably being too hard on yourself, I do it too. This is great and would look amazing filled out with some characters.
 
5.00 star(s) 13 Votes