Hi,
i've been working on another sci-fi enviroment. It's a curved hallway (this time curved in the right diraction
). Maybe a few more information to this scene. I kinda got carried away with modeling details in the beginning and had to reduce details later and had to remodel a few things becuase to polycount just exploded. Even now the polygon count on the complete scene is above 9 milion polygons... kinda hard to handle for my machine. I seperated the scene into a few smaller parts so i can hide parts of the hallway which wont be visible in certain angles anyway. As allways i would like to add more details and more stuff to the enviroment, but i guess it will be to much to handle. I'am not satisfied with some of the textures, but for a few test renders it's quite ok i guess.
View attachment 538077
View attachment 538078