3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
1,071
4,419
View attachment 549261

I need some help. I have been developing characters for a story and I am trying to decide which of these 5 is the best choice for the MC. They are all built on the same shape but with different skins giving each a little uniqueness. If you are up to, just hit me up with which you think is best. Opinions are also welcome.
In my opinion number 5. but the fog makes it difficult to see the full skin.
 

lexx228

Engaged Member
May 30, 2017
2,067
42,207
View attachment 549261

I need some help. I have been developing characters for a story and I am trying to decide which of these 5 is the best choice for the MC. They are all built on the same shape but with different skins giving each a little uniqueness. If you are up to, just hit me up with which you think is best. Opinions are also welcome.
2,5
and Yes, you can change the size of her lats muscles ;)
 

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,093
Noise was actually added in post—probably too much, but I’m still experimenting. My goal is to mimic the look of the new Picard series to some degree and feel cinematic.
I wasn't talking about the noise. I was talking about DOF "depth of field".
 

Dripping

Well-Known Member
Feb 16, 2019
1,323
3,292
View attachment 549261

I need some help. I have been developing characters for a story and I am trying to decide which of these 5 is the best choice for the MC. They are all built on the same shape but with different skins giving each a little uniqueness. If you are up to, just hit me up with which you think is best. Opinions are also welcome.
I'd suggest making a few more characters, and then render them together in small groups, to decide what skins match best together under a couple of different light conditions. It isn't always obvious right away, but sometimes, placing two characters together emphasizes that one has a very bland or under-detailed skin. Or that one skin makes a character look slightly cartoony, which may not be visible at first, but becomes apparent when placed next to a different character.

Differences in SSS also become way more noticable when you put different characters together. Usually you'll tweak the light to match the skin of a character (as well as Daz Studio doing that automatically to a small degree), but when you put multiple characters together, that isn't always possible without messing up the skin of other characters.
 

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,093
View attachment 549261

I need some help. I have been developing characters for a story and I am trying to decide which of these 5 is the best choice for the MC. They are all built on the same shape but with different skins giving each a little uniqueness. If you are up to, just hit me up with which you think is best. Opinions are also welcome.
Middle have best skin, it makes his face stand out, the others a lot less.
And yes for me the choice of a skin is done on the face the rest is customizable especially on G8F.
 

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,093
For quite a while now :LOL: October?
Yeah, it's just that she recently(in October she was in beta) went from beta to public, bugs are still there but well...
The only thing they've fixed is the mouse bug when you've got the slide-a-dsf to a second screen(cursor hide), the rest...

Aliasing not resolved (not present on 4.10, update iray pff)
petra dream vanity 1.jpg
 
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SStyliss3D

Active Member
Sep 7, 2016
520
3,054
You'll be fine. My first attempt was less than 2 weeks ago, and I was very hesitant to post anything here. I'm still way behind the skills of many of the people here, but getting better 'cos I learn new things about the Daz Studio every day. So will you. But be prepared...it's like the answer to the old question, "How do you eat an elephant?". Answer..."One bite at a time". Initially DAZ seemed overwhelming to me. It's a HUGE elephant of options, settings, etc. Take it one bite at a time and you'll be making great renders before you know it.

Hint: Open the Environment tab, select the "background" option, then mouse-click on the "color bar" that has the 3 numerical settings on it. It will bring up a new pop-up window where you can change the default "transparency background color" from the white in your render to any color you want without needing to know the numbers for the color (use you mouse to point somewhere in the color grid, or drag the "slider" up/down on the right side of it). I accidentally found that method 4 days after starting to use Daz. It gets rid of that eye-scorching all white background and can use something easier on the viewer's eyes like a dark grey one. It also makes the model stand out better color and lighting-wise, etc.
I agree...you need to experience all the time with daz to find what you like most... And never compare your renders with other ones, every person has his own fantasy and his own skills just do it with passion ;)
 

CulayTL

Sneaky Bastard
Donor
Game Developer
Jan 31, 2018
4,384
35,384
Yeah, it's just that she recently(in October she was in beta) went from beta to public, bugs are still there but well...
The only thing they've fixed is the mouse bug when you've got the slide-a-dsf to a second screen(cursor hide), the rest...
4.12.0.86 / September 24, 2019; 4 months ago

The full was released 4 months ago.. other betas have been released after that.. I know one beta it's really buggy but 4.12.0.86 stable (full) works fine, have it since then and no major bugs
There's no other update since then on the stable/full version.

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1581504643974.png
 

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,093
4.12.0.86 / September 24, 2019; 4 months ago

The full was released 4 months ago.. other betas have been released after that.. I know one beta it's really buggy but 4.12.0.86 stable (full) works fine, have it since then and no major bugs
There's no other update since then on the stable/full version.

View attachment 549580

View attachment 549581
Oh, okay, if your source is Wikipedia, we're not in trouble.
IF wiki said right : They passed the 4.12.0.86 BETA(displayed 4.12.0.40 source daz.com), in 4.12 there's no more bugs ok, why not.

4.12.1.40 (November 25, 2019)
(January 20, 2020)
 
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CulayTL

Sneaky Bastard
Donor
Game Developer
Jan 31, 2018
4,384
35,384
Oh, okay, if your source is Wikipedia, we're not in trouble.
IF wiki said right : They passed the 4.12.0.86 BETA(displayed 4.12.0.40 source daz.com), in 4.12 there's no more bugs ok, why not.
:FacePalm:

1581506184126.png

The latest stable version it's 4.12.0.86 released in September and it's not a beta build


Public builds:
  • (January 20, 2020)
    • 4.12.1.40 (November 25, 2019)
    • 4.12.1.16 (October 15, 2019)
    • 4.12.0.85 (September 24, 2019)
    • 4.12.0.83 (September 20, 2019)
    • 4.12.0.73 (September 11, 2019)
    • 4.12.0.67 (August 30, 2019)
    • 4.12.0.60 (August 23, 2019)
    • 4.12.0.47 (August 5, 2019)
    • 4.12.0.42 (July 30, 2019)
    • 4.12.0.33 (July 22, 2019
Stable Build:
  • (September 24, 2019)



4.12.1.40 from the reviews I read it's buggy as hell
 
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jfredy78

Active Member
Jul 22, 2017
905
5,644
bonjour a tous
que doit je faire dans cette situation quelqu'un a t'il déjà u se problème

greetings to all

What do I do in this situation? Has anyone ever had a problem
ice_screenshot_20200212-121447.png
 
5.00 star(s) 12 Votes