3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes
Dec 27, 2019
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Render settings aren't nearly as complicated as they look, you really only need to work with a couple for the majority of your renders unless you want to try all the extra stuff daz has to offer. These are the main settings I change aside from resolution and aspect ratio. I set progressive rendering to 98-99% to make sure the picture is rendered at a high enough sample size to denoise without losing a lot of detail. I set pixel filter radius to 1.00 to keep the pixels sharp. The higher the radius the blurry your render will be but setting it lower also adds extra noise that needs to be rendered out so you need to find a balance that works well for you. Lastly in the advanced tab I use only gpu with optix prime acceleration because I need to keep my cpu free for other things I'm working on while I wait for my renders. As for scene lighting when making portraits or concept renders I will use paper tiger's quick lights. I only use the first hdri in the set and the basic front key light to make sure all details are visible when I'm creating characters. Lastly if you want to denoise renders I would suggest using the nvidia/intel standalone denoiser https://f95zone.to/threads/nvidia-ai-denoiser-2-4.35677/ because it's all ai based and conserves details very well compared to daz's denoise feature that just makes images a blurry mess.

If you want to check out other settings like the tone mapping tab then I would suggest setting up a dedicated .duf file for messing around with settings and reading all the documents online about the features because you can do some pretty neat stuff if you know how to balance the tone mapping settings.
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Holloweenie, thank you so much for this detailed explanation. I am going to try some render tests. :)
 
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SummmerP

(un)killed in action
Game Developer
Jun 26, 2017
1,239
4,050
Guys... why did the girl on the right rendered all shiny like that?
I might have touched a thing or two on the Surfaces tab while I was playing with her model, but I don't know what I did I do... how can I fix this?
=/

error.png

Thank you people
 
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CulayTL

Sneaky Bastard
Donor
Game Developer
Jan 31, 2018
4,385
35,560
Might be just the spotlight.. too bright, to close, focus point..
 

YaYa_UnTIN2

Misunderstood Thinker
Donor
Dec 19, 2017
618
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Getting back into Daz once again..
Hi nyalest,

I like her tude' but just by looking at her (rough), it would be safe to say, that I'd strongly suggest at least 4 rubbers and a full battery of immunizations before partaking of her wares. ;)

If you were going for a rough and tumbled 'used' look you nailed it.
 
5.00 star(s) 13 Votes