- Jan 31, 2019
- 3,974
- 14,967
link dont work for this picAll credits to einschlagpunkt.
Original:You must be registered to see the links
(there's a download link for full size at the bottom, in description)
View attachment 575157
Bad Memoriesfrom which game is it ?
in time, tulylink to game please
hope you will succeed convrt this to ren'py and in the coding good luck matein time, tuly
it's still on the making... on early production, actually
atm, I'm making (some early versions of) the eight or nine characters that'll be present on release, they might change (though not by much) - while learning to play w/ morphs, mix ups, expressions, lighting, posing, clothing, etc
next week I'll be working on genitalia
and by the end of the month, I hope to have everything settled and ready for me to move from Daz Studio to Ren'py, and start some coding
I started using Photoshop and Illustrator v 1.0, and spent thousands upgrading every couple of years.(I don't like Adobe as a company so I avoid their products. And the Briefs are a mess.)
I second that questionWOW!!! Nice water droplets. How did you get them?
Hi, I think all you need to do is select the body parts that you want to apply a pose to, then while holding down the CTRL key apply a morph. a box will pop up asking if you want to apply the morph to only the selected nodes.Guys, I have one question for you
I've learned the basics on using G3 to G8 converters
But I was wondering, is there a way for me to partially apply head/body morphs from G3 models onto G8 models?
Let me explain
I'm using G8 models, but some of the curves and forms that I wanted for my characters I could only found on G3 models... so the way I handled that was: create a G3 figure, apply whatever I wanted upon it, and then convert it into G8... it worked just the way I wanted, but here's the thing... I have this one character that's pretty much finished, nonetheless, I wanted to try and mix up her head morph w/ a G3 figure... but how? The way I've been doing it would require me to start her over, and I don't wanna do that
Is there a way to simply create or mimic this G3 head morphs so that I can partially apply it on her?
Head morphs and body morphs should be separate. They should also be converted separately. Convert the G3 to G8. Click on your figure and go to the Parameters tab. Click on your figure in the Parameters list and search for the name of the head morph that you converted. The slider should show up.Guys, I have one question for you
I've learned the basics on using G3 to G8 converters
But I was wondering, is there a way for me to partially apply head/body morphs from G3 models onto G8 models?
Let me explain
I'm using G8 models, but some of the curves and forms that I wanted for my characters I could only found on G3 models... so the way I handled that was: create a G3 figure, apply whatever I wanted upon it, and then convert it into G8... it worked just the way I wanted, but here's the thing... I have this one character that's pretty much finished, nonetheless, I wanted to try and mix up her head morph w/ a G3 figure... but how? The way I've been doing it would require me to start her over, and I don't wanna do that
Is there a way to simply create or mimic this G3 head morphs so that I can partially apply it on her?
https://f95zone.to/threads/wet-and-tanned-skins-for-genesis-8-bundle.23122/WOW!!! Nice water droplets. How did you get them?
Poor girl, so young but already having varicose veins. She needs medical care.
that's... amazingHi, I think all you need to do is select the body parts that you want to apply a pose to, then while holding down the CTRL key apply a morph. a box will pop up asking if you want to apply the morph to only the selected nodes.
You must be registered to see the links
yeah... why didn't I think of that?Head morphs and body morphs should be separate. They should also be converted separately. Convert the G3 to G8. Click on your figure and go to the Parameters tab. Click on your figure in the Parameters list and search for the name of the head morph that you converted. The slider should show up.