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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Techn0magier

Well-Known Member
Jul 2, 2017
1,221
4,521
Meshgrabber or modelled outside of DAZ?
B/c I'm pretty sure that Ironmans librarian outfit had a skirt and not a pair of pants. ;) And I can't think of a skinny jeans product with such fitting morphs.
I ask b/c I'm thinking of purchasing Mesh Grabber myself for quick deformations on models and I haven't given up on DAZ yet.
 

lexx228

Engaged Member
May 30, 2017
2,108
43,066
Meshgrabber or modelled outside of DAZ?
B/c I'm pretty sure that Ironmans librarian outfit had a skirt and not a pair of pants. ;) And I can't think of a skinny jeans product with such fitting morphs.
I ask b/c I'm thinking of purchasing Mesh Grabber myself for quick deformations on models and I haven't given up on DAZ yet.
deformations are made in Marvelous Designer
 

SummmerP

(un)killed in action
Game Developer
Jun 26, 2017
1,256
4,197
So... here's the sit

I picked up a G3 figure (head & body morphs), converted it to G8, and started to work on it, applying different G8 head & body morphs on it, mixing it up
But now I feel like removing the G3 head morph

Can I? Somehow?
Can I reset her head morphs to that of a base figure? (either G3 or G8, doesn't matter)
So that I could then re-apply the G8 head morphs that I'm using w/out the inherited G3
(cause it seems I cannot touch this G3 morph I had converted... at least not on Parameters)

Or maybe, idk, apply a certain G8 head morph that will replace the whole thing instead of blending in to what's already in there?
:unsure:

Or did the convertion screw that for me?

Thanks in advance
 
Last edited:
Aug 30, 2019
110
1,381
So... here's the sit

I picked up a G3 figure (head & body morphs), converted it to G8, and started to work on it, applying different G8 head & body morphs on it, mixing it up
But now I feel like removing the G3 head morph

Can I? Somehow?
Can I reset her head morphs to that of a base figure? (either G3 or G8, doesn't matter)
So that I could then re-apply the G8 head morphs that I'm using w/out the inherited G3
(cause it seem I cannot touch this G3 morph I had converted on Parameters)

Or maybe, idk, apply a certain G8 head morph that will replace the whole thing instead of blending in to what's already in there?
:unsure:

Or did the convertion screw that for me?

Thanks in advance
The morphs are controlled by a slider in the parameters tab. Have your character selected then type in the name of the morph, then set the slider to zero.
 

SummmerP

(un)killed in action
Game Developer
Jun 26, 2017
1,256
4,197
The morphs are controlled by a slider in the parameters tab. Have your character selected then type in the name of the morph, then set the slider to zero.
It ain't there... it's like Daz is now treating the base figure as being the G3 figure that I directly transformed to G8
I didn't convert the file into G8, I converted the G3 character I had already in scene

What a mess
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,221
4,521
It depends on the method you used for the conversion. If you used the morph loader pro tool, it should be hidden behind the morph loader section of the parameter tabs with the name of the original figure you used, to begin with.
 

SummmerP

(un)killed in action
Game Developer
Jun 26, 2017
1,256
4,197
It depends on the method you used for the conversion. If you used the morph loader pro tool, it should be hidden behind the morph loader section of the parameter tabs with the name of the original figure you used, to begin with.
I used this baby right here:
Character Converter from Genesis 3 Female to Genesis 8 Female

But then again, I did not transform the entire G3 figure onto a G8 figure, and then added it into the scene
I simply had a G3 figure (w/ morphs and all) in the scene, and directly transformed it to a G8 - felt like a short-cut at the time, now I can't seem to control what I did
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,221
4,521
I used this baby right here:
Character Converter from Genesis 3 Female to Genesis 8 Female

But then again, I did not transform the entire G3 figure onto a G8 figure, and then added it into the scene
I simply had a G3 figure (w/ morphs and all), in the scene, and directly transformed it to a G8
If the transfer was correct it should be under
[your current figure]->Actor ->Full Body -> People -> subcategory-> [Name of the original figure]
[your current figure]->Actor -> People -> subcategory-> [Name of the original figure]
[your current figure]->Hidden -> People -> [Name of the original figure]

At least those are the places where the tool puts the characters for me.

Oh and this tool mushes all into one single shape, so you can't subtract the additional G3 morphs.
 
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DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
1,083
4,433
So... here's the sit

I picked up a G3 figure (head & body morphs), converted it to G8, and started to work on it, applying different G8 head & body morphs on it, mixing it up
But now I feel like removing the G3 head morph

Can I? Somehow?
Can I reset her head morphs to that of a base figure? (either G3 or G8, doesn't matter)
So that I could then re-apply the G8 head morphs that I'm using w/out the inherited G3
(cause it seems I cannot touch this G3 morph I had converted... at least not on Parameters)

Or maybe, idk, apply a certain G8 head morph that will replace the whole thing instead of blending in to what's already in there?
:unsure:

Or did the convertion screw that for me?

Thanks in advance
One easy way i found out on removing morphs. Just go into your data folder, all the way to the morphs folder and then just delete what ever morphs you do not want any more. Simple. :)
 
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5.00 star(s) 13 Votes