- Aug 20, 2018
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The materials part of it, are there any tutorials or resources about N.G.E you can share?What's got you stumped?
The materials part of it, are there any tutorials or resources about N.G.E you can share?What's got you stumped?
Can i join too. . .??I accept the invitation
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Did you use dform or breastacular (or neither) i have been trying to get a similar effect (and failing).
I used breastacular. Getting it to look right takes a long time and is a pain in the ass, but that's what we get for trying to use a posing software for sculpting purposes. I just wish there would be a graft for the glutes similar to what Breastacular is for the breasts.love this pic. what morphs did u use for the breast look?
C'mon.Can i join too. . .??
Bientot tu devras les acheté les like que tu mets xD C'est n'importe quoi mais bon qu'est se tu veux faut bien ramené des donations xd
Welcome to the forum. Congratulations on your previous work, I wish you many good pictures!
Love your work, welcome to the forum!
Welcome to the forum. Congratulations on your previous work, I wish you many good pictures!
Thank you!Love your work, welcome to the forum!
Not really. See, I looked for tutorials, saw they were all from like 3 years ago, using a much older version of Octane and for C4D. So I just decided to mess around. Saw that Octane has a universal shader, which is like Blender's principled shader. So I read the documentation (standalone docs, not the daz docs which seem to be outdated) and applied my knowledge (albeit fairly limited) of Blender's nodes to Octane.The materials part of it, are there any tutorials or resources about N.G.E you can share?
great pic. really like the lighting in it. what outfit is she wearing?
No Diffuse map? Albedo is the diffuse?Not really. See, I looked for tutorials, saw they were all from like 3 years ago, using a much older version of Octane and for C4D. So I just decided to mess around. Saw that Octane has a universal shader, which is like Blender's principled shader. So I read the documentation (standalone docs, not the daz docs which seem to be outdated) and applied my knowledge (albeit fairly limited) of Blender's nodes to Octane.
Here's what my skin material is. Try it out and mess with the values. It's super basic and likely won't be useful for photorealistic textures but it seems to produce a nice look. Transmission is your SSS colour. Mine's set to a dark reddish colour. Octane has a liveDB that I'll be checking out. I've seen some skin options so maybe they'll help as a reference.
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