3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

OGDX

Member
Dec 5, 2017
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1,505
Did you use dform or breastacular (or neither) i have been trying to get a similar effect (and failing).
love this pic. what morphs did u use for the breast look?
I used breastacular. Getting it to look right takes a long time and is a pain in the ass, but that's what we get for trying to use a posing software for sculpting purposes. I just wish there would be a graft for the glutes similar to what Breastacular is for the breasts.
 

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,098
Can i join too. . .?? :D
C'mon.

pourquoi sa fait ca
Why is it doing this?
View attachment 605987
Bientot tu devras les acheté les like que tu mets xD C'est n'importe quoi mais bon qu'est se tu veux faut bien ramené des donations xd
Soon you'll have to buy them as you put them on xD It's nonsense, but whatever you want, you'll have to bring back some donations xd
 
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Aug 30, 2019
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The materials part of it, are there any tutorials or resources about N.G.E you can share?
Not really. See, I looked for tutorials, saw they were all from like 3 years ago, using a much older version of Octane and for C4D. So I just decided to mess around. Saw that Octane has a universal shader, which is like Blender's principled shader. So I read the documentation (standalone docs, not the daz docs which seem to be outdated) and applied my knowledge (albeit fairly limited) of Blender's nodes to Octane.

Here's what my skin material is. Try it out and mess with the values. It's super basic and likely won't be useful for photorealistic textures but it seems to produce a nice look. Transmission is your SSS colour. Mine's set to a dark reddish colour. Octane has a liveDB that I'll be checking out. I've seen some skin options so maybe they'll help as a reference.
Octane Node.png
 

Deleted member 833007

Well-Known Member
Aug 20, 2018
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Not really. See, I looked for tutorials, saw they were all from like 3 years ago, using a much older version of Octane and for C4D. So I just decided to mess around. Saw that Octane has a universal shader, which is like Blender's principled shader. So I read the documentation (standalone docs, not the daz docs which seem to be outdated) and applied my knowledge (albeit fairly limited) of Blender's nodes to Octane.

Here's what my skin material is. Try it out and mess with the values. It's super basic and likely won't be useful for photorealistic textures but it seems to produce a nice look. Transmission is your SSS colour. Mine's set to a dark reddish colour. Octane has a liveDB that I'll be checking out. I've seen some skin options so maybe they'll help as a reference.
View attachment 606277
No Diffuse map? Albedo is the diffuse?
 
5.00 star(s) 13 Votes