- Jan 31, 2019
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- 14,169
This reminds me to do more BDSM Pics. I'm thinking Human Centipede.
This reminds me to do more BDSM Pics. I'm thinking Human Centipede.
5 G8 including scene and props will not fit on your 8 GB VRAM (GPU RAM), so you won't get GPU rendering.Howdy fellas! I have a question.
I'm trying to render a scene with 5 characters in bar. Buut... I just can't. I have pretty decent GPU RTX 2070 Super. But every single time when I'm trying to make some renders DAZ just crashes. Any ideas how to fix this?
Characters are G8, render with Iray.
It's very possible you have a scene that goes over the memory of your 2070. It should just go to CPU but in my experience it is just as likely to crash Daz.Howdy fellas! I have a question.
I'm trying to render a scene with 5 characters in bar. Buut... I just can't. I have pretty decent GPU RTX 2070 Super. But every single time when I'm trying to make some renders DAZ just crashes. Any ideas how to fix this?
Characters are G8, render with Iray.
My PC does the same thing sometimes. I always check the shaders and make sure they are all Iray Uber for the shader.Howdy fellas! I have a question.
I'm trying to render a scene with 5 characters in bar. Buut... I just can't. I have pretty decent GPU RTX 2070 Super. But every single time when I'm trying to make some renders DAZ just crashes. Any ideas how to fix this?
Characters are G8, render with Iray.
Maybe try rendering the scene in sections? If there is little light interaction (like shadows) between the background props and the characters - render the background separately first?Howdy fellas! I have a question.
I'm trying to render a scene with 5 characters in bar. Buut... I just can't. I have pretty decent GPU RTX 2070 Super. But every single time when I'm trying to make some renders DAZ just crashes. Any ideas how to fix this?
Characters are G8, render with Iray.
If the render uses more VRAM than what's available in GPU, Iray will drop to CPU and if there is not enough DRAM and no pagefile, the render won't proceed. These are just my very, very rough guesstimates of how memory is used in Daz: