3D-Daz Daz3d Art - Show Us Your DazSkill

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Empiric

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Respected User
Game Developer
Jan 13, 2020
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Hi, how did you achieve those stars outside? Was it with HDRI and if so, where did you find it? Thanks is advance :giggle:
Hi, just edited some picture from NASA gallery I think it was and put it on a curved plane in some distance behind the window.

like this
starplane.jpg

here's the edited image
STARS1.jpg

I'm not sure where I got the curve plane from but it also works on a normal one
 

GNVE

Active Member
Jul 20, 2018
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I read once that the max amount of Ram you ever need when rendering with Daz3d was 16GBs whats more important is the video card. The more powerful the Video card, the faster the render. But I could be wrong. Its a topic I'm always intrested in learning more about.
It depends on the how big the scene is. The more characters, the more complicated the background, the more intrecate the lighting & the better the textures the more Ram you need.
I'm currently on 16 gigs and I feel it is not enough at times. having to close all other tasks and reboot the pc for some scenes. I'd have liked to have 32GB for some more room (unfortunately my motherboard/CPU is borked so it can't handle more than 2 sticks of RAM).
 

DoctorPervic

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Game Developer
Aug 13, 2019
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I had a desktop at once with 32 GB of RAM, and i always felt like Daz3D didnt use the full amount of RAM I had available. But then I never really did any super complex scenes to find out. So... My desktop broke now so I'm on a laptop with only 16 GB and a GTX 970 graphics card. A lot older then what I was running on my desktop which was a GTX 1060
 

CRISDARK31

Active Member
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Oct 18, 2018
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Hello how would you like to know if anyone has seen this hairstyle and if you could share the link in advance thank you
 

tomyboy06

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Jul 31, 2017
1,121
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Hi. This is my first comic. I welcome opinions and criticism.
Title : Rylee at the museum.
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Pages : 73
Size : 1680*1080
Rylee_01.jpg
Rylee_07.jpg
Rylee_27.jpg
Rylee_42.jpg Rylee_55.jpg Rylee_70.jpg
Download links to full comic
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GrimCreeper3

Active Member
Oct 21, 2017
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anyone know how to stop this its g3 clothes on g8 but it does it on g3 aswell I have used smoothing iterations and it doesn't help and also just distorts zippers and things.
 

31971207

Member
Feb 3, 2020
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I read once that the max amount of Ram you ever need when rendering with Daz3d was 16GBs whats more important is the video card. The more powerful the Video card, the faster the render. But I could be wrong. Its a topic I'm always intrested in learning more about.
I think that 16GB came about was due to no consumer grade video card has more than 8GB. From what I read Daz3D first processes the scene in DRAM and then Iray needs the stuff in VRAM, if it fits, otherwise GPU sits idle and it's just CPU+DRAM. Nvidia won't allow Iray to pool memory. You need more DRAM than VRAM because setting up the scene uses uncompressed textures. So there is no point to have more than 2xVRAM in DRAM.
 

DoctorPervic

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Aug 13, 2019
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I think that 16GB came about was due to no consumer grade video card has more than 8GB. From what I read Daz3D first processes the scene in DRAM and then Iray needs the stuff in VRAM, if it fits, otherwise GPU sits idle and it's just CPU+DRAM. Nvidia won't allow Iray to pool memory. You need more DRAM than VRAM because setting up the scene uses uncompressed textures. So there is no point to have more than 2xVRAM in DRAM.
So you are saying that if you had a computer with a super powerful CPU and a good amount of DRAM that would be all that you need. No need to have a super powerful Graphics card. because Daz3D would render everything only using the CPU?
 
Jun 29, 2018
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So you are saying that if you had a computer with a super powerful CPU and a good amount of DRAM that would be all that you need. No need to have a super powerful Graphics card. because Daz3D would render everything only using the CPU?
no, that is not exactly how it works
the video card for IRAY (so it HAS to be nvidia) will increase the speed the image will be rendered. For the video card to be uused, it has to have at least the same amount of memory required to hold all resources.

so lets say your video card has 8 GB and your pc has 16GB RAM. All the maps and geometry of your scene uses 8.5GB of memory
on this case, the video card will not be used because it does not have enough memory. only the ram will be used.
I think that for RTX cards is also different


Iray [VERBOSE] - IRAY:RENDER :: 1.19 IRAY rend stat : Geometry memory consumption: 47.5837 MiB (device 0), 0 B (host)

Iray [VERBOSE] - IRAY:RENDER :: 1.19 IRAY rend stat : Texture memory consumption: 738.486 MiB for 105 bitmaps (device 0)

Iray [VERBOSE] - IRAY:RENDER :: 1.19 IRAY rend stat : Lights memory consumption: 44.582 KiB (device 0)

so if the part in bold is more than Vram you have, it will ignore the video card
 
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5.00 star(s) 13 Votes