- Jan 31, 2019
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LMAO! The Cat's like "WTF are you doing!? what's my food!!!"
I really like a lot of the renders and artwork posted here, but there's one thing that mildly infuriates me: when I was a boy and my father taught me some basic rules of photography and "composition" (back then there was nothing like DAZ available, because personal computers didn't even exist!), there was a very simple rule that said "don't cut off limbs".
Scrolling back just a few pages of this thread I can easily see a dozen or more pictures which would have been so much better if limbs (especially feet!) hadn't been cut off. I'm not a "foot" lover in particular, but there are so many cut-off feet that it really grinds my nerves.
There was a lot of discussion about lightning lately, and most of you managed to get great lightning in their pictures, now I would really love to see some improvements on some of your picture compositions!
And please don't get me wrong: I'm just a lurker who hasn't posted any renders here at all, I absolutely love what you're doing and posting, and I'm in no position to "request" anything from you, I just think some of your pictures could improve a lot if you'd follow some picture composition basics (don't cut off limbs, rule of odds, rule of thirds, leading lines etc.).
Thanks for listening/reading, and keep on creating and posting your work!
This is just my personal opinion: in the first picture I'd have cut the picture either at about half her thighs or below her knees, not just above her knees. But keep the guy's hand/fingers in mind -- I think you need to position your camera a little bit down and pointing more upwards. In the second picture the setting of the girl in the front is perfect IMO, but because you can see her mirror image and the feet are missing, I would adjust the camera angle, too (to not cut off her feet). The third picture is perfect.What about these?
And that's perfect! If I had to choose between your two pictures, I'd go 100% for the second one! You're focusing on the waist/belly, but nothing seems to be off. The first picture has too much legs/knees and some cut off breast as you already mentioned.Thats only how I do things.
Again, personal opinion here: I think the girl looks very young, even if you state something like "All characters are 18+ years old" that's a risky one. I wouldn't feel very comfortable with a Porn game and a character like this... But maybe that's just me.Two main characters here.
So, finally started up the Ren'py (again) after a long time. I should really install the latest. I tried Tyranobuilder (because I don't need complicated shit), but I'm already used to the way Ren'py works from the limited experiments I've done with it in the past.
I liked Dating My Daughter, Parental Love... those are kind of the inspiration here. Except I gotta pare it all back to keep it as a simple project to get me working in the system.
Two main characters here. This test image is synthetic, again. Background is from a photograph, manipulated multiple ways. I do this to test the skin tone compatibility between my main characters.
Do they look like they exist in the same universe? Sometimes they just don't match up when you're working with materials from different artists. I think I've got the skins working together now. (There were experiments before this image.)
View attachment 678634
Again, personal opinion here: I think the girl looks very young, even if you state something like "All characters are 18+ years old" that's a risky one. I wouldn't feel very comfortable with a Porn game and a character like this... But maybe that's just me.
She's ~1.5m (about 5 feet) and he's a little over 1.8m (about 6 feet), which (IMO) is pretty normal human variance?Again, personal opinion here: I think the girl looks very young, even if you state something like "All characters are 18+ years old" that's a risky one. I wouldn't feel very comfortable with a Porn game and a character like this... But maybe that's just me.
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Love the body chains; very sexy.Just a quickie while taking a break from working on a complex scene View attachment 678809
I like the concept, I like the light, I like her pose, I like the model, but I dislike the water. A liquid is always in motion, especially with something living inside. Sorry if this sounds a little bit harsher than it should but thanks to the fact that water is something I always mess up, it rubs me the wrong direction when I see something more equivalent to cured plastic than water.View attachment 678694You don't have permission to view the spoiler content. Log in or register now.