- Jul 14, 2018
- 417
- 1,602
Having only recently figured out the preview thing from a random comment unrelated to what I was trying to learn -Hello! Just started using DAZ (been thinking about making a game for literally years now)... Right now I'm playing around with light trying to understand how things interact.
This is 5000 iray iterations (around 55 minutes), didn't do much apart from the freckles (ReFreckles), Aleena with Perrin hair.
Lighted by emissive plane in red (and some other light source I can't find)
Some grains around the eyes that I can't get rid of... How long de I need to render an image for them to go away? I know about rescaling and would like not to use denoisers (read some bad stuff about it, but mostly before I start using tons of extra tools I'd like to understand the basics of getting a good render)
Any tips about dat noise?
My hardware is old by now (i7 4790K with a GTX 970 4GB) but holds up okay
Ty ty for anything you can say!
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ctrl + L (or was it Alt+L? Shift+L? One of those + L) will take you from the Environmental lighting (where you can’t see shit sometimes) to the No Lighting So Everything Looks Normal And Is Completely Visible mode