- Dec 31, 2017
- 330
- 2,764
I think it would look much better if the only light source was the tv
Remove the light on the character, change the tone mapping settings to accentuate the blue to make it look like the TV is lighting the room + a small saturation at 1.15 and a gamma at 2.50 and that's enough for the TV to light the room ^^I think it would look much better if the only light source was the tv
But there it's just an image that emits no light (it's not too hard to make it emit light)
There's also the straightforward way of changing the TV image surface to add illumination to it, that's actually what I did in the render i'm doing right nowRemove the light on the character, change the tone mapping settings to accentuate the blue to make it look like the TV is lighting the room + a small saturation at 1.15 and a gamma at 2.50 and that's enough for the TV to light the room ^^
Like this:
View attachment 725147
Yes, I know how to use yellow to make blue.
Yep, but the tv used by zjalaran is already emisive.There's also the straightforward way of changing the TV image surface to add illumination to it, that's actually what I did in the render i'm doing right now
Clearly not enough then, since you can't even see the light on the furniture it's on.
Test, that's enough for a scene in front of the TV right now, isn't it?Clearly not enough then, since you can't even see the light on the furniture it's on.
I just meant it in a way that, he could use only one light source and it being the TV, and it would go well with how it was probably though of at first.
I guess it is in your image.Test, that's enough for a scene in front of the TV right now, isn't it?
( i remove all light and emissive light, erf)
View attachment 725195
Lol, sry.I guess it is in your image.
But in his image, if the TV really emits the same light, it means his other white light is way too strong, I think.
Alma_Elma said:Yep, but the tv used by@ zjalaran is already emisive.
View attachment 725161
Looks pretty good. I'm re-rendering my scene now using some of the settings from both of your suggestions. I'll upload once it's finished. Thanks for the great ideas!Test, that's enough for a scene in front of the TV right now, isn't it?
( i remove all light and emissive light, erf)
View attachment 725195
um, np. Another suggestion. Add a hdri orestes or another with night sky. It will add some brightness to the room if the TV is not enough.Larry Kubiac said:
Alma_Elma said:
Clearly not enough then, since you can't even see the light on the furniture it's on.
I just meant it in a way that, he could use only one light source and it being the TV, and it would go well with how it was probably though of at first.
Looks pretty good. I'm re-rendering my scene now using some of the settings from both of your suggestions. I'll upload once it's finished. Thanks for the great ideas!
Awesome, mind if I ask what hair you used?
Scene rendered again using the TV's light emission along with the tone mapping settings, then denoised and tweaked a bit in PS. The lamp emission is now working correctly, at least. Thoughts?Larry Kubiac said:
Alma_Elma said:
Clearly not enough then, since you can't even see the light on the furniture it's on.
I just meant it in a way that, he could use only one light source and it being the TV, and it would go well with how it was probably though of at first.
Looks pretty good. I'm re-rendering my scene now using some of the settings from both of your suggestions. I'll upload once it's finished. Thanks for the great ideas!
I think it's a lot betterScene rendered again using the TV's light emission along with the tone mapping settings, then denoised and tweaked a bit in PS. The lamp emission is now working correctly, at least. Thoughts?
View attachment 725398