- Nov 24, 2018
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I thought the same thing, but it doesn't look likeMaybeYou must be registered to see the links
The moisture set by Thunder3D and Meipe needs a lighting setup comparable to the ones used for light skin. The issue here is, that dark skin needs a strong lighting setup. Also, you have to deal with the displacement map and the opacity value depending on the geoshell-preset you use.Hey guys. I tried to put some sweating on this scene but the result is a bit disappointing. Do you guys have any tips on how to implement that ? (I used Ultimate Moisture Skin for G8M)
View attachment 894975
Curious to know the figure/morphs you used!