This one took me literally hours. I kept having to restart working through poke throughs and lighting issues. Finally happy with the result. Should have only taken about 40 minutes tops to render out.
Can you believe that it is only TODAY that I learned what "Beam Exponent" and "Light Geometry" did with regards to spotlight lighting... yup..... all this time I've been struggling with hard shadows..... I know. You can hit me over the head with a kipper. And if you think that's bad, I only learned today, that you can create a null. Pop your Spotlight in that, and then rotate the "null" around the origin.......... I know!!! Right!?!
And not just that, I only just discovered the filtering tab on the Render Dock AFTER this render...... Bloom.... !!! Post Denoise... Ugh....