3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Alma_Elma

Member
Game Developer
May 1, 2017
288
647
I think that denoisers tend to do this too, flatten the skin, blur and lose details, even with a HD skin.
That's why, i try to avoid it as much as i can.
Nah he's right, i'm pretty sure I posted the original render, I always do a denoised one but mostly for the size it has (act as a quick way to compress from the computer I use to render).
I'm looking at different skins and way to tweak the shaders, was honestly about time I look into it lol
 

SStyliss3D

Active Member
Sep 7, 2016
520
3,072
The interesting thing about great art. is that it takes a while to create great art, you cant do it very quickly. But when creating a game, you need to be able to render out a quality scene but as quickly as possible, otherwise, it will take you years to create your first epesode.

So don't think that your game is bad because of other's artwork, keep in mind that these pieces of art are single pieces and would never be in the same category as game art. Game art is for a whole experience, and a single art piece is for viewing indiviually. Anyways that is only my opinion. :)
i agree with you about games render Quality ,but if u have a beast pc you can also do the same work with a game cause if you are ok with the renders and you like them then to make the game is more easy :)..

BTW here in Greece we say,,, A picture is worth a thousand words :)
 

DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
1,084
4,446
i agree with you about games render Quality ,but if u have a beast pc you can also do the same work with a game cause if you are ok with the renders and you like them then to make the game is more easy :)..

BTW here in Greece we say,,, A picture is worth a thousand words :)
I agree, if you have the machine to do really good quality artwork fast, then why not use the power. I have seen some computers that can render so fast it makes me jealous. LOL So if you have that computing power, then why not do some really quality work as swell for your game, it would be easy.
 
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wattia

Newbie
Jul 15, 2017
49
1,887
Sweet baby Jesus, this skin looks so good. Did you modify the texture maps? That ass and thighs look great. Was this some genius morph usage or did you sculpt it?

Base skin is
I changed translucency color/weight and SSS color to make it more tanned/natural looking instead of the default green/gray skin. Added very faint tanlines/flushed skin LIE
All morphs, couple full body and a bunch of ones for individual body parts used + Glute control using the puppeteer to fine-tune the shape
 
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5.00 star(s) 13 Votes