- Apr 14, 2019
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- 41,707
She's definitely Aurore Gen8 but a different skin has been applied to it.Hey i need help again does someone knows on wich model this beauty is based ?
I have only that screenshot right now i'm on my phone .
Is Lakeyn from Interwined
View attachment 942102
And i Searching for Alexis from the same game to but have no picture as only this gif right now
View attachment 942103
She's definitely Aurore Gen8 but a different skin has been applied to it.
Nope tried making the ears first then applying the hair and then tried applying hair first then making the ears the end results the same.Maybe try first making the ears and then adding the hair I had the same problem with a hat and it works this way .Tiredx said:
Greetings and salutations oh omnipotent entities of f95.
Its me Tiredx here once again to seek thine wisdom and council.
Recently I've managed to acquire a playful pair of twin night elf's who have agreed to model a few scenes for me but, well...
View attachment 942067
As you can see from the image above they seem to be having some issues keeping their hair from tangling with their long ears.
I know there's a way to fix this however the youtube video by Sickleyield is unfortunately outdated due to the massive Daz studio overhaul.
The scenes I've designed these two for are rather...interesting, and I'd love to be able to post the finished product here.
So if anyone could lend me a hand I'd really appreciate it.
Click to expand...
Well, I was close It's from the same vendor.You must be registered to see the links
Create a primitive, like a plane. Make it emissive. Now set it’s opacity to .00001.I know spotlights .
But what are ghost and mesh lights ?
And where in daz can i find them
She's definitely Aurore Gen8 but a different skin has been applied to it.
I'll just take both . Thank you twoYou must be registered to see the links
I dont know but a re install should do itPlease help me guys, newly I noticed that there is something wrong with the base genesis 8 female model... look at her nose, why is the tip of the nose "broken"
Does somebody has any idea why is it so? The other base models nose are normal...
Thanks.
View attachment 942153
What Meshlights are, had Vargas already explained. Ghostlights in IRay are pretty much Meshlights with a very low opacity. 0,00001 or as low as you can get it in the software without losing the emission property. A good idea is to place them where windows, doors and similar openings are visible in your render. The problem with Meshlights in IRay is, that the engine didn't like them as the main source of light, resulting in longer render times. Instead, use the spotlight emitter with different shapes and sizes and deactivate the option "Render Emitter" in place of Ghostlights. IRay can handle those emitters way better and therefore renders faster. This will become way more significant with volumes of transparent materials like bodies of water, thick glasswalls etc.I know spotlights .
But what are ghost and mesh lights ?
And where in daz can i find them
I reinstalled the asset already... the same result.I dont know but a re install should do it
I think
Thank youWhat Meshlights are, had Vargas already explained. Ghostlights in IRay are pretty much Meshlights with a very low opacity. 0,00001 or as low as you can get it in the software without losing the emission property. A good idea is to place them where windows, doors and similar openings are visible in your render. The problem with Meshlights in IRay is, that the engine didn't like them as the main source of light, resulting in longer render times. Instead, use the spotlight emitter with different shapes and sizes and deactivate the option "Render Emitter" in place of Ghostlights. IRay can handle those emitters way better and therefore renders faster. This will become way more significant with volumes of transparent materials like bodies of water, thick glasswalls etc.
Hey Tiredx, you mentioned me but I didn't get notification for that, weird. I just saw your post.
Oh okay mh then i have really no ideaI reinstalled the asset already... the same result.