- Mar 19, 2019
- 1,023
- 2,233
is this old guy part of the game you're trying to make? 'cus it looks good so farNobody:
Me trying to make game:
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is this old guy part of the game you're trying to make? 'cus it looks good so farNobody:
Me trying to make game:
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I love your stuff, man. Never stop.A brief continuation from an older post...
Petite teen Sasha is behind on her rent so she's gotta find other ways to pay her Da...uhh Landlord....
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Iray isn't better. It is just for smth totally different, compared to Filament. You don't use Filament for stills or pre-rendered animations. You use it for realtime renderings like games, or VR apps. It is pretty much the same discussion we had with Blender 2.80 and Cycles vs. Eevee.So, umm, my first self posed filament render. I know Iray is better, you don't need to say that.
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Damn son.. dat is beautiful.A brief continuation from an older post...
Petite teen Sasha is behind on her rent so she's gotta find other ways to pay her Da...uhh Landlord....
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Good start, nice posing. The shader for the water doesn't really work though. It looks like she's bathing in mist.So, umm, my first self posed filament render. I know Iray is better, you don't need to say that.
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Thanks for your opinion, this is true. I used default water from the map.Good start, nice posing. The shader for the water doesn't really work though. It looks like she's bathing in mist.
Don't go bringing Lord Tokugawa into thisLord Tokugawa would agree.
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Very well done. Hyper-realistic. For a moment I wondered whether you had shopped in the model over a real photo of a guy getting a blowjob.A brief continuation from an older post...
Petite teen Sasha is behind on her rent so she's gotta find other ways to pay her Da...uhh Landlord....
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Is the Polaroid look achieved via post-work filters or there is a camera setting/product for that in Daz? It really helps in reducing the plastic feel of Daz characters.This is probably going to be the last polaroid I do for a while. I love doing them, but I also want to vary things a little bit.
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(And in case you're wondering, Mel(issa) is the Redhead from previous renders.)
I use Luminar 4 for my post-work, and I use the Artistic Portrait filter. Really captures the almost graininess of the old Polaroid cameras we used to use as kids.Is the Polaroid look achieved via post-work filters or there is a camera setting/product for that in Daz? It really helps in reducing the plastic feel of Daz characters.
Damn those textures are insane man! Looks so realistic, especially on the male.A brief continuation from an older post...
Petite teen Sasha is behind on her rent so she's gotta find other ways to pay her Da...uhh Landlord....
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