Another my work
You don't have permission to view the spoiler content.
Log in or register now.
You're improving really fast! Daz has a portrait aspect ratio you can use that's really good for this since it get's rid off all that empty space and keeps the subject the sole focus. I would also recommend trying some more cinematic lighting to add some more depth, having the hdri and a front faced key light makes the character look a lot more flat since all the details like creases are lit up. I normally use a darker hdri or turn it down in the environment settings then use a key light coming from the side a bit, and some times a rim light.I have learned a few things today
and thought I try again a portrait shot
I think it is an improvement to my previous attempts
but there is definitely still room for improvement
View attachment 985521
thank youYou're improving really fast! Daz has a portrait aspect ratio you can use that's really good for this since it get's rid off all that empty space and keeps the subject the sole focus. I would also recommend trying some more cinematic lighting to add some more depth, having the hdri and a front faced key light makes the character look a lot more flat since all the details like creases are lit up. I normally use a darker hdri or turn it down in the environment settings then use a key light coming from the side a bit, and some times a rim light.
View attachment 985557
Here's one of my render where I use that light setup and it makes the details of the figure stand out more like the nasolabial folds and the ribs
Nice! Just remember to bend her hair to fall with gravity. Also the neve hair is dforce so you can simulate it
I've been around the internet long enough to know where this is going lol jk
I have never used this beforeNice! Just remember to bend her hair to fall with gravity. Also the neve hair is dforce so you can simulate it
- Recently, I've been using SBH to make the vellus hair for the face/body. In the past I've used some of the fibermesh hairs that came with Mousso figures. Using SBH is surprisingly resource friendly though.cwsmlk
I've pixel peeped some of your images and have a few questions.
- What body hair do you use? Especially for female faces.
- What kind of nipples do you use nowadays? Somewhere down the line, you stopped using the vanilla G8 ones.
- How do you alter your skin textures? I get that you alter the colourmap for blemishes etc, but what do you do to the bum/normal and the specular maps?
hit me up on Discord and I'll walk you through itI have never used this before
I'll take a look at it
is this as annoying as this dformer thing?
i come back to your offerhit me up on Discord and I'll walk you through it
no. no it is not. It is far more annoying.I have never used this before
I'll take a look at it
is this as annoying as this dformer thing?