In awe of both sets of tits. How'd you get a large size to naturally come down instead of out (they lay on the chest instead of popping straight out)?
Do you have without cum in mouth?
I'm guessing with the BreastJig Script. Can Axfx confirm?In awe of both sets of tits. How'd you get a large size to naturally come down instead of out (they lay on the chest instead of popping straight out)?
It's small. Only like 3-4 inches. She also has the futa version of a camel toe. She does have a prince Albert.She’s hot. Makeup is a bit much for me, but she is a raver after all. I’m a fan of the realistically sized penis, though I’d like to see it at a better angle.
Spectral trending let's you see things under the skin like veins and light passing through areas like noses and ears. In essence, sub surface scattering.Thanks man.
I usually set it to 2 and render out the largest side to 2048px. Lately I've been doing 5 if I have the time to render it out. If it's at 2 it usually takes 3-4 hours for a HDRI only render.
I haven't messed with the spectral settings, what do they do?
I deff see crisper renders at 5. But the renders take really long and you don't need that level of resolution unless it's 4k.u will see no difference between qualitiy 1 and 5 trust me i tested it with quality 1 and 82 and me and others saw no difference
It's more about the image size, the latter the image the more detail is needed. Most models are 4k models and even have light hairs on their bodies. But you wouldn't see them unless they were at a higher restitution. Do two renders at 720 and at 4k. You'll see the difference.Figured, so probably just the fact that a higher quality means that you get longer renders, ergo more iterations.
Though the idea behind the quality with a larger sample area for the sample would result in sharper renders. So I think it really just comes down to high settings and let it cook.
I render at 10000x6667pixels. Set minimum samples to 100 and all the rest stays default. I also have post noise reduction on (left on default)It's more about the image size, the latter the image the more detail is needed. Most models are 4k models and even have light hairs on their bodies. But you wouldn't see them unless they were at a higher restitution. Do two renders at 720 and at 4k. You'll see the difference.
I think I just heard my graphics card cry at the thought of having to render that many pixels.View attachment 1054089
I render at 10000x6667pixels. Set minimum samples to 100 and all the rest stays default. I also have post noise reduction on (left on default)
The extreme size I render at allows me to photoshop the worst offenders and then convert to smaller size to reduce the rest of the noise and grain. Full size my renders are 66k (I obviously can't post that size anywhere) it does get me a lot of leeway in post. I run a GTX 660 which is on the low end of the spectrum and one render at that size takes 16hrs on average. I start render before I go to bed and let it run during the day when I'm at work. It's usually done when I get home from my job to do the post work.
is this g3 or g8? kuz there is a big step in technology between them.View attachment 1054089
I render at 10000x6667pixels. Set minimum samples to 100 and all the rest stays default. I also have post noise reduction on (left on default)
The extreme size I render at allows me to photoshop the worst offenders and then convert to smaller size to reduce the rest of the noise and grain. Full size my renders are 66k (I obviously can't post that size anywhere) it does get me a lot of leeway in post. I run a GTX 660 which is on the low end of the spectrum and one render at that size takes 16hrs on average. I start render before I go to bed and let it run during the day when I'm at work. It's usually done when I get home from my job to do the post work.
You probably have a somewhat heavier one than mine too. lolI think I just heard my graphics card cry at the thought of having to render that many pixels.