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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

ArturiousDesign

Engaged Member
Jan 31, 2019
3,971
14,951
She’s hot. Makeup is a bit much for me, but she is a raver after all. I’m a fan of the realistically sized penis, though I’d like to see it at a better angle.
It's small. Only like 3-4 inches. She also has the futa version of a camel toe. She does have a prince Albert.
 

ArturiousDesign

Engaged Member
Jan 31, 2019
3,971
14,951
Thanks man.

I usually set it to 2 and render out the largest side to 2048px. Lately I've been doing 5 if I have the time to render it out. If it's at 2 it usually takes 3-4 hours for a HDRI only render.

I haven't messed with the spectral settings, what do they do?
Spectral trending let's you see things under the skin like veins and light passing through areas like noses and ears. In essence, sub surface scattering.
 

ArturiousDesign

Engaged Member
Jan 31, 2019
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u will see no difference between qualitiy 1 and 5 trust me i tested it with quality 1 and 82 and me and others saw no difference
I deff see crisper renders at 5. But the renders take really long and you don't need that level of resolution unless it's 4k.
 

ArturiousDesign

Engaged Member
Jan 31, 2019
3,971
14,951
Figured, so probably just the fact that a higher quality means that you get longer renders, ergo more iterations.

Though the idea behind the quality with a larger sample area for the sample would result in sharper renders. So I think it really just comes down to high settings and let it cook.
It's more about the image size, the latter the image the more detail is needed. Most models are 4k models and even have light hairs on their bodies. But you wouldn't see them unless they were at a higher restitution. Do two renders at 720 and at 4k. You'll see the difference.
 

Willibrordus

Well-Known Member
Feb 17, 2020
1,116
6,498
Edit: #Potatosquad

Caroline VW sit-top_01_M.JPG
It's more about the image size, the latter the image the more detail is needed. Most models are 4k models and even have light hairs on their bodies. But you wouldn't see them unless they were at a higher restitution. Do two renders at 720 and at 4k. You'll see the difference.
I render at 10000x6667pixels. Set minimum samples to 100 and all the rest stays default. I also have post noise reduction on (left on default)
The extreme size I render at allows me to photoshop the worst offenders and then convert to smaller size to reduce the rest of the noise and grain. Full size my renders are 66k (I obviously can't post that size anywhere) it does get me a lot of leeway in post. I run a GTX 660 which is on the low end of the spectrum and one render at that size takes 16hrs on average. I start render before I go to bed and let it run during the day when I'm at work. It's usually done when I get home from my job to do the post work.
 
Last edited:

GNVE

Active Member
Jul 20, 2018
724
1,185
View attachment 1054089
I render at 10000x6667pixels. Set minimum samples to 100 and all the rest stays default. I also have post noise reduction on (left on default)
The extreme size I render at allows me to photoshop the worst offenders and then convert to smaller size to reduce the rest of the noise and grain. Full size my renders are 66k (I obviously can't post that size anywhere) it does get me a lot of leeway in post. I run a GTX 660 which is on the low end of the spectrum and one render at that size takes 16hrs on average. I start render before I go to bed and let it run during the day when I'm at work. It's usually done when I get home from my job to do the post work.
I think I just heard my graphics card cry at the thought of having to render that many pixels. :ROFLMAO:
 

ArturiousDesign

Engaged Member
Jan 31, 2019
3,971
14,951
View attachment 1054089
I render at 10000x6667pixels. Set minimum samples to 100 and all the rest stays default. I also have post noise reduction on (left on default)
The extreme size I render at allows me to photoshop the worst offenders and then convert to smaller size to reduce the rest of the noise and grain. Full size my renders are 66k (I obviously can't post that size anywhere) it does get me a lot of leeway in post. I run a GTX 660 which is on the low end of the spectrum and one render at that size takes 16hrs on average. I start render before I go to bed and let it run during the day when I'm at work. It's usually done when I get home from my job to do the post work.
is this g3 or g8? kuz there is a big step in technology between them.
 
5.00 star(s) 13 Votes