Holy hell, how did you get the face so believable?
Not just the pose, but textures & lighting too
Daz always has uncanny valley issues with faces in renders, but this is amazing
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It is the skin map from G8 Jay HD, i have a Rose colored ambient ligh for background light, the table lights turned up and have a point light behind the camera. There is no post processing, just ran a render with iray, you can still see the noise in the dark areas. also added eye shadow with LIE presets because i have always found characters eyes always seem flat with iray.
Thank you for the compliment and feed back it is much appreciated.