3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

ArturiousDesign

Engaged Member
Jan 31, 2019
3,859
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Cute, but how does she manage to keep her hair and the floor beneath her bone dry, and the water surface still? :unsure:
Is she a red-headed witch? :eek:
I tried making her hair wet looking like her skin, but It didn't take; probably need a wet hair shader. I don't have any puddle assets.
 

BamID

Member
May 17, 2020
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Techn0magier

Well-Known Member
Jul 2, 2017
1,190
4,216
I tried making her hair wet looking like her skin, but It didn't take; probably need a wet hair shader. I don't have any puddle assets.
Rudimentary puddles are easy to create by yourself. Just paint a 1:1 ratio b/w base splatter in GIMP. Create a primitive plane in DAZ and apply the splatter on the "cutout opacity" surface setting as its map. Now apply a liquid shader of your preference.
For wet hair just play around with the "dual lobe" settings as usual. Every hairstyle is a try and error.
And for the water surface, there are a lot of free normal maps out there that can be applied. fsap1 created a nice one.
 
5.00 star(s) 12 Votes