- Jul 9, 2018
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It's just a simple spot light with colored lightHow do I do this lighting effect? I have seen many works here that use this same effect
Thank you. I'll try it laterIt's just a simple spot light with colored light
Hello friend, I am not sure but please ignore my boring explanation, if you have already known that already.How do I do this lighting effect? I have seen many works here that use this same effect
Thanks for the explanation. I have been trying to do something similar for some time, but I don't think I have been able to because of the hardware limitations of my potatopHello friend, I am not sure but please ignore it if you have already known that already.
It is called headlight/ backlight/ rim light in Photography.
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The key light is the biggest one and the fill light task is to cancel the shadow that is caused by the key light. So yes it can be the same type as key light but smaller in size. Backlight usually is more pointy than others, that is why it has a smaller spread angel (in Daz) Narrower Barndoor (In real-life). Its task is to polish the Depth of field. In another word, it makes the contrast between subject and backdrop/ background by lighting the edges of the foreground subject, mostly the hair.
Here is a good tutorial of controlling the spotlight in an easier way by DAZ -You must be registered to see the links
Here is the nice HDRI pack on the DAZ store -You must be registered to see the links
Hope it helps... Sorry for my bad English.
That is some outstanding lighting dude. Mind if I ask if you know any handy guides pertaining to Dad's 3D and good lighting?
You know I can't tell you how many tutorial videos I've watched on YouTube about three point lighting and not a single fucking one actually took the time and explain to me the purpose of each light. You just taught me more about lighting and I have in the three or four years I've been doing 3D modeling.Hello friend, I am not sure but please ignore my boring explanation, if you have already known that already.
It is called headlight/ backlight/ rim light in Photography.
You don't have permission to view the spoiler content. Log in or register now.
The key light is the biggest one and the fill light task is to cancel the shadow that is caused by the key light. So yes it can be the same type as key light but smaller in size. Backlight usually is more pointy than others, that is why it has a smaller spread angel (in Daz) Narrower Barndoor (In real-life). Its task is to polish the Depth of field. In another word, it makes the contrast between subject and backdrop/ background by lighting the edges of the foreground subject, mostly the hair.
Here is a good tutorial of controlling the spotlight in an easier way by DAZ -You must be registered to see the links
Here is the nice HDRI pack on the DAZ store -You must be registered to see the links
Hope it helps... Sorry for my bad English.
Same here, but you can try looking at how many spotlights you can handle under help>About your video card...Thanks for the explanation. I have been trying to do something similar for some time, but I don't think I have been able to because of the hardware limitations of my potatop
Hello good friend, really thank you for your compliments, I'm still learning, too.You know I can't tell you how many tutorial videos I've watched on YouTube about three point lighting and not a single fucking one actually took the time and explain to me the purpose of each light. You just taught me more about lighting and I have in the three or four years I've been doing 3D modeling.
Thank you. There's lots of stuff on youtube regarding lighting...both for Daz and photography in general. I like to play with hard lighting and strong shadows but it's really just best to experiment with different ideas.That is some outstanding lighting dude. Mind if I ask if you know any handy guides pertaining to Dad's 3D and good lighting?
nice! Glad I'm not the only one who uses MoneyShotz as blood!You must be registered to see the linksYou must be registered to see the linksYou must be registered to see the linksYou must be registered to see the links
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I feel the pain, although some things are slightly easier with a photography background, but even so, it does frequently feel like "no pain, no gain" when doing stuff with Daz. Then again I'm also learning Davinci Resolve and that is no different either....You know I can't tell you how many tutorial videos I've watched on YouTube about three point lighting and not a single fucking one actually took the time and explain to me the purpose of each light. You just taught me more about lighting and I have in the three or four years I've been doing 3D modeling.
You really are saying the right things and I agree with you. I want to add some facts, again, please ignore if your knew it already.I feel the pain, although some things are slightly easier with a photography background, but even so, it does frequently feel like "no pain, no gain" when doing stuff with Daz. Then again I'm also learning Davinci Resolve and that is no different either....
I like the 3 point light setup a lot, although I find myself doing a lot more with Sun-Sky and messing with all those environment settings, you can get some very good lighting effects as a result, but it really is trial and error and a lot of tweaking to get the output that you want. I still find that I'm jumping over to Photoshop to make other adjustments for single images.
But for complex lighting requirements especially interior shots then you have no real option other than to work with different light sources. I use planes a lot and modify the surface on them to make much softer lighting, just as I would use a lightbox IRL.
Of course there are lots of photography videos on the use of lights and setup etc., so don't feel that you only have to rely on Daz tutorials for lighting.