3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Trueinfernus

Newbie
Jul 30, 2017
39
382
Seeing as I'm a bit of a dumb twat, I accidentally overwrote that scene (PROTIP: never name any scenes 'test') but as far as I can remember this was it:

  • HDRI: with Environment Lighting set to 2
  • 2 primitive 1x1 meter planes set to be emissive, roughly positioned at 45 degrees viewer left and right pointing at the model
  • 2 point lights behind the model - back left and right - for 'rim' lighting (one may have been a plane though, I forget)
  • Shutter speed: 200
  • Film ISO: 200 (might be lower, around 150)
  • F/Stop:???
  • Gamma: 2.0
Thank you
 
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taglag

Well-Known Member
Aug 6, 2019
1,347
1,110
Just some junk I threw together some time back.. I have given up on doing 3d stuff I do it so poorly :( but I did have fun with it for awhile.
 

Woodland Nomad

Member
Game Developer
Jun 5, 2020
307
506
One of the first animations I've done. It's a teaser for my game hosted on here but this character will soon be replaced and I hopefully won't be using blender fluid sims in the actual game. Tried to show her breathing but it's mostly the fluid sim. I know some most won't like the content so mind the warning below.

:WaitWhat::WaitWhat::WaitWhat::WaitWhat: WATERSPORTS WARNING :WaitWhat::WaitWhat::WaitWhat::WaitWhat:
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atheran

Member
Feb 3, 2020
355
2,759
No big story on this one. Just changed the pose and the lighting from the previous one. Also tried a more abstract DoF than my previous renders.

Still in progress, about 35% done of the 1200 rays but I think it looks good enough as it is. 1080p because it's much faster than 4k but I have the scene saved for a better render if I want to in the future.

As always, critique/suggestions/feedback are always welcomed. Keep in mind that the subject is set, but anything that could help with lighting or composition don't be shy to post.

r.png
 
5.00 star(s) 13 Votes