3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

atheran

Member
Feb 3, 2020
355
2,759
So..A test. Left it to run for half an hour and then ran a denoiser, because I really don't have time and I wanted to test the concept. Changes WILL be made, to the face, the composition, a lot of stuff. She also won't be floating. But what do you think for a preview?

Yes, I CAN in fact make girls that are not flat and tiny. I just..prefer the latter.

All ready and propped up on display for when her services are required.

test_intel.png
 

kotacal

Newbie
May 4, 2020
46
1,017
Hell yeah! Missing black and yellow ranger, but definitely super Hot!

- Nostalgic actually. Any chance they'll be in full uniform?
Thanks! Still messin' around and learning Daz. I'll try to add a fifth person for the yellow outfit (hopefully I get the color right). I'll put the full suit minus the helmet soon.
 

Banality

Well-Known Member
Jun 16, 2021
1,731
2,996
Thanks! Still messin' around and learning Daz. I'll try to add a fifth person for the yellow outfit (hopefully I get the color right). I'll put the full suit minus the helmet soon.
maybe you should render the other figures seperate and fuse the pic in postproduction (photoshop or gimp)
 

wefwweq

Newbie
Aug 7, 2020
33
911
Been a while, so here we go. First attempt at playing with reflections. I have no idea why the image came out so grainy, it ran for 2k iterations and about 3h. Sadly that's all I have left for tonight. I also have no clue why the reflection on the mirror is desaturated.

View attachment 1437100

And another one I did a few days ago, again, didn't let it finish. I would like some tips if anyone knows why the skin shader changes on her right thigh or below the ribcage. It's the GP shader, but I didn't have this problem in the past. It used to copy the original material perfectly.

View attachment 1437101
The mirror pic, its not desaturated. The light shines from the back. Probably not white light, or its the SSS.

If the texture is fine in other poses/models, it might be a morph deforming inproperly resulting in that stretched texture.
 
5.00 star(s) 13 Votes