The mirror pic, its not desaturated. The light shines from the back. Probably not white light, or its the SSS.Been a while, so here we go. First attempt at playing with reflections. I have no idea why the image came out so grainy, it ran for 2k iterations and about 3h. Sadly that's all I have left for tonight. I also have no clue why the reflection on the mirror is desaturated.
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And another one I did a few days ago, again, didn't let it finish. I would like some tips if anyone knows why the skin shader changes on her right thigh or below the ribcage. It's the GP shader, but I didn't have this problem in the past. It used to copy the original material perfectly.
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If the texture is fine in other poses/models, it might be a morph deforming inproperly resulting in that stretched texture.