3D-Daz Daz3d Art - Show Us Your DazSkill

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bxIvan

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Dec 3, 2017
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857.jpg can some one help with how i can add a texture to the window to show the street or sky. any tips and suggestions..
 
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myuhinny

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Sep 7, 2017
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bxIvan

You need some type of sky/environment presets there many to choose from like ones from Orestes Iray HDRI. Keep in mind that light and backgrounds will not appear till you render.
 
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myuhinny

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Sep 7, 2017
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bxIvan

Your welcome. I forgot to mention that DAZ has rendering turned off on default but you can turn it on to see how it looks before rendering. It's located under the ball in the top right hand corner of your work screen next to the perspective view tab and clicking it and then NVIDIA iray will turn rendering on and once you see how it looks click it again and select texture shaded as you don't want the render to be on all of the time as it uses a lot of resources.
 
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bxIvan

Engaged Member
Dec 3, 2017
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bxIvan

Your welcome. I forgot to mention that DAZ has rendering turned off on default but you can turn it on to see how it looks before rendering. It's located under the ball in the top right hand corner of your work screen next to the perspective view tab and clicking it and then NVIDIA iray will turn rendering on and once you see how it looks click it again and select texture shaded as you don't want the render to be on all of the time as it uses a lot of resources.
thank you. didnt know about it
 

bxIvan

Engaged Member
Dec 3, 2017
2,817
6,704
bxIvan

Your welcome. I forgot to mention that DAZ has rendering turned off on default but you can turn it on to see how it looks before rendering. It's located under the ball in the top right hand corner of your work screen next to the perspective view tab and clicking it and then NVIDIA iray will turn rendering on and once you see how it looks click it again and select texture shaded as you don't want the render to be on all of the time as it uses a lot of resources.
i can not find the button..
 

Krosos

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Dec 1, 2018
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Would be interesting to see the same with Freaky his current Setup :)
It's definitely the older MDL Shader path to heavy Specular and no Skin absorption

It's nice though to see your Avatar result changed like this disguising into this appearance she looks gracefull like that :)
 
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5.00 star(s) 13 Votes