- Jul 22, 2019
- 535
- 4,091
You can use the geometry editor in DAZ to select a small section of the clothing and 'hide' those polygons. That is one way to do it.Hello,
I'am courious if it is possible to cut out parts from clothes? I mean if I want a hole between the legs and showing the body parts can I modify the clothing asset to make it open like ripped out?
A cutout map.Hello,
I'am courious if it is possible to cut out parts from clothes? I mean if I want a hole between the legs and showing the body parts can I modify the clothing asset to make it open like ripped out?
There's even a free script by Mcasual to make this easier...Hello,
I'am courious if it is possible to cut out parts from clothes? I mean if I want a hole between the legs and showing the body parts can I modify the clothing asset to make it open like ripped out?
I just picked this up from the store yesterday as a freebie. Haven't used it yet but it does exactly what you are asking for:Hello,
I'am courious if it is possible to cut out parts from clothes? I mean if I want a hole between the legs and showing the body parts can I modify the clothing asset to make it open like ripped out?
Do you mean like this?Hello,
I'am courious if it is possible to cut out parts from clothes? I mean if I want a hole between the legs and showing the body parts can I modify the clothing asset to make it open like ripped out?
Still hot
Colors seem better in the second, edited image. Not that it was difficult to tell them apart before, but the pants/blanket are now more distinct, and the textures seem clearer.I feel like I made the second render worse in phototshop