So..Remind me NEVER to do that again. Shooting a scene through a mirror is a pain in the ass. Rendering a reflection of a scene, with the lighting working through the reflection as well adds stupid amounts of render time. Especially in a dark scene like this. Especially on a potato 5 year old laptop like I have.
The technical aspect is the same as before, I just changed her pose and position to be in front of the mirror and decided to render the reflection. Don't ask me. Seemed like a good idea at the time. 19h of rendering later and the render is still stupid grainy at 5000 samples (the limit that I had). I COULD render it again at 10k samples but I don't feel like not using my laptop for the next week.
This time is for a polaroid 600. If anyone is interested I could do a breakdown on its setup, but I'm pretty sure nobody cares about those breakdowns. Things I'd change..probably just the dual lobe specular on the skin. It looks weird to me. And NEVER AGAIN rendering the reflection.
This..is a bit bigger than the film the camera would print. All in all, I think it turned out well, except for the specular. Feedback?
Attached below are the original render and the Lightroom postwork before I sized it down considerably if anyone cares for those.
PS. After that, I'll take some time off. Yesterday I reached 1k likes and..I'd like to post something special for it. But it will require a lot of time and work to set it up. Even researching things I know nothing about, like how to get a character model from Blender into Daz. (I'd normally go for the opposite).