3D-Daz Daz3d Art - Show Us Your DazSkill

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ravenhawk

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Jul 2, 2017
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Her right foot looks wrong. First thing that caught my eye was it is angled with toes inward when a natural stance has them pointed slightly outward. Second thing is that I realized her toes are hitting the ground first. The only time I've ever heard of someone walking or anything on toes is when they are sneaking or dancing. Walking and running is heel on ground first.
 

Part

Member
Donor
Nov 14, 2016
225
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Same scene as

Much more lights, and exposure from 10 to 12.3 (Perhaps 12.7 or 13 is better, it seems to be a sunny morning or afternoon scene).
Ground Shadows from 1 to 7.
Shadows are better I think.
nat7.jpg
 

mannitt

Member
Game Developer
Oct 8, 2017
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Her right foot looks wrong. First thing that caught my eye was it is angled with toes inward when a natural stance has them pointed slightly outward. Second thing is that I realized her toes are hitting the ground first. The only time I've ever heard of someone walking or anything on toes is when they are sneaking or dancing. Walking and running is heel on ground first.
You're right. It is not correct. I haven't done many action poses. This was a premade pose that I adjusted. Also very likely I adjusted it to be wrong. So after looking at some references. I think I have a more accurate version.

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mcmania

Member
Dec 4, 2016
121
893
Here is a new render I am working on (WIP).... I will cry: 2 hours of rendering, only 69 iterations and no indication of percentage of convergence....:cry::eek:... I am afraid that it will takes more than 2 days to render it completely on my computer...

So, here is the draft render of it: I named this one "The Second Labor"
r.png
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,191
4,228
Same scene as

Much more lights, and exposure from 10 to 12.3 (Perhaps 12.7 or 13 is better, it seems to be a sunny morning or afternoon scene).
Ground Shadows from 1 to 7.
Shadows are better I think.
View attachment 190523
I like the motive and scene. :)
But all that color/light clipping is destroying it for me.
Her hair, the bottles and vases, parts of the wooden floor, the shelf and the brighter parts of the books have lost all their details.
I know their is no good color transition within the iray render engine, that's why I prefere the exposure triangle instead of dialing the exposure value directly. Bright scenes can be nearly as tough as dark scenes. With a bright sunny day like this I would have used the "sunny16" rule. And maybe would have took postwork lighting into consideration as well. Photographers risk this kind of clipping alot at bright days. And the Sunny16 is one method, out of several, to deal with such brightness.
 
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Techn0magier

Well-Known Member
Jul 2, 2017
1,191
4,228
Here is a new render I am working on (WIP).... I will cry: 2 hours of rendering, only 69 iterations and no indication of percentage of convergence....:cry::eek:... I am afraid that it will takes more than 2 days to render it completely on my computer...

So, here is the draft render of it: I named this one "The Second Labor"
View attachment 190714
You have at least 1/3 of your image packed with translucent surfaces and also two heavy hitters in the sub surface department. I don't know if you have converted every single surface in the scene to iray PBR. Also the light rays are going nuts, with all those higly refelective surfaces. Another question is, how much stuff is going on outside the visible field of the camera.(Scene optimizer could help here) You can fasten the render up by working on the shader settings doing adjustments of the surfaces itself, as well by limiting the way the light in your scene can travel ("Max path length" in the optimization tab of the render settings).
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,342
The most recent SFW version of the Wallpaper we offer $5 patrons. Again, manually posing from zero, took about ten minutes. Sure that's about seven minutes longer than if we had used an out of box pose, but in the end we have something that perfectly fits the character. And we were able to make little adjustments along the way that we felt better suited the character's physique and model. Cheers mate!
2018-12-04 Emily Mancave Wallpaper SFW.jpg
*For curious parties, Emily is the MC's wife in our story.
 

mcmania

Member
Dec 4, 2016
121
893
Here is a new render I am working on (WIP).... I will cry: 2 hours of rendering, only 69 iterations and no indication of percentage of convergence....:cry::eek:... I am afraid that it will takes more than 2 days to render it completely on my computer...

So, here is the draft render of it: I named this one "The Second Labor"
View attachment 190714
Still a WIP but I have added details, made small corrections + reworked the colors :
Second Labor.png
 
5.00 star(s) 12 Votes