3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
That teeth response what a Dream of Subsurface Scattering Perfection :)

The overall resolution quality is not really top notch but the underlaying results good work.

SAVED

In future Games we will see this being accelerated on the Raytracing Units shouldn't take so long anymore for the first Super Performant Realtime Results on a Hybrid GPU in Hybrid Render Mode :)


where did you get the nipple rings?
Simple Primitives on both ends with a Metal Shader super simple ;)

For something so simple i surely wouldn't start any additional complex 3D Editor and make a Model :D

Simple Objects like such simple Piercings very simple primitive jewelry i construct all in Engine, lowest effort.

Even some more complex objects but at a certain point of complexity Blender and external 3D tool are yet unavoidable for now
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
That's wonderful! What kind of costume is that?
Meshup of different things combined with my own Material work lot of tweakings of others work

but overall for me these are very simple objects mostly that have no real value most of them can be done very fast and most of them you don't need 10000000000x times repeated basically.

I like to Meshup things very much and create wild combinations :)

i also love to bring others work together in consistency (mostly under Realtime limitations with 1 CPU/1 GPU Goals)

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LustFight

Sorrow / Joy
Game Developer
Mar 2, 2020
722
2,323
Meshup of different things combined with my own Material work lot of tweakings of others work

but overall for me these are very simple objects mostly that have no real value most of them can be done very fast and most of them you don't need 10000000000x times repeated basically.

I like to Meshup things very much and create wild combinations :)

i also love to bring others work together in consistency

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Okay, that's very cool :)
 

rev2020

Active Member
Oct 16, 2019
825
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In future Games we will see this being accelerated on the Raytracing Units shouldn't take so long anymore for the first Super Performant Realtime Results on a Hybrid GPU in Hybrid Render Mode :)
easy with the alcohol man ;)
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
easy with the alcohol man ;)
Im always moving on the Edge of Combined Compute complexity i know what is doable and whatnot and you will be surprised in the not so distant future

We have solved a lot of things by now the biggest new challenge once again will be Physics and how we combine it efficiently together in the overall Simulation.

And we are close in front to solve the Subsurface Scattering Realtime efficiency

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5.00 star(s) 13 Votes