3D-Daz Daz3d Art - Show Us Your DazSkill

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tripod70

Not so Well-known Member
Game Developer
Oct 23, 2020
2,221
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A good friend of mine is trying to recuperate from a series of strokes and is using 3dart to help ,,, I think he has great talent, and it is my hope that eventually he will be able to come here himself and post his own works ,,, he uses the name Vision ,,, thanks for your kind attention ,,, Trustin

From Vision ,,,

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" The Teddy "
Dang!! Good work. I started DAZ to keep my mind busy, and boy did it :) Then thought what the hell. Why not try to learn Renpy at the same time... Now I'm ass deep in a story. Tell him to keep it up. (y)
 
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DitaVonTease

Active Member
Jul 25, 2021
609
1,287
Not My Work!
I wasn't sure where else to post, I wondered if anyone could help. I want to know is it possible to get my skin/renders to looks like this? I don't know if they're done in daz or octane or blender but I love the asthetic of it. Here is a link to their with all their work. They all have that similar look to them and I love it. I've tried all sorts like adjusting skin gamma etc. but never manage to get close.
Again sorry if this is in the wrong place, not sure where else to post it since it's still 3d related.
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From a scroll thru their pics, it looks like Daz, I think they've used the same skintone set up for all of they're renders, to get lighter/paler skintones borrow some 'low transparency' maps from another figure, if they aren't included with the figure your using. It also looks like any make-up is a 'Geoshell' make up, you can stack Geoshells on top of each other without affecting the base skintone.
 
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Smbt3D

Active Member
Nov 3, 2019
592
7,624
Not My Work!
I wasn't sure where else to post, I wondered if anyone could help. I want to know is it possible to get my skin/renders to looks like this? I don't know if they're done in daz or octane or blender but I love the asthetic of it. Here is a link to their with all their work. They all have that similar look to them and I love it. I've tried all sorts like adjusting skin gamma etc. but never manage to get close.
Again sorry if this is in the wrong place, not sure where else to post it since it's still 3d related.
View attachment 2102308

Could be something like Rarestone's Gou Luk

Gou_Luk.jpg

Goanna and Ergou (Daz) have also some "toonish" characters

You can also try something like Altern 8 to play around with different sss and translucency options
 
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MrPerson28475

Active Member
Game Developer
Nov 25, 2020
648
1,705
Not My Work!
I wasn't sure where else to post, I wondered if anyone could help. I want to know is it possible to get my skin/renders to looks like this? I don't know if they're done in daz or octane or blender but I love the asthetic of it. Here is a link to their with all their work. They all have that similar look to them and I love it. I've tried all sorts like adjusting skin gamma etc. but never manage to get close.
Again sorry if this is in the wrong place, not sure where else to post it since it's still 3d related.
View attachment 2102308
Have you tried asking Nevon for any info?
 

N1K17Y

Active Member
Jun 12, 2017
829
2,382
Hello hello! My beautiful Coral is here again!
And this time, she brought an old player to this new game...
Meet Xerrin, Coral's godmother and best friend! I am planning to give a short backstory about this duo a bit later ^^.

I know it's been a while since I've posted, however, I did my homework very hard this time.
I am playing with every single button available on DAZ Studio, heheh.
Here I present you several images of my beauties that I preferred to render in earthy / autumn color palette.

Not only I've tried new studio setups (lighting, camera, filtering, environment settings, etc) but also I got a new asset, an outdoor one, and tried my first render with an actual environment this time! What do you think? It was a bit harder than I expected to set the lighting up for the outdoor environment, especially for a daylight render, I used HDRI + an emissive spherical light. The render time took so long :( I mostly set my sampling/iterations approx. to 300-350, but for the one with the environment, I had to increase it up to 2k. The result is kind of OK in my opinion, since it is the very first trial.

There is sooooo much to learn... I'll try indoor renders, more outdoor renders (maybe), more daylights, maybe nightlights... We will see... Anyway, hope you like them <3

As always, there is no postwork in any of the images below, and I am all open for the comments and criticism.

PS: OMG OMG OMG!!! The Fallen Cardinal and Forlorn Desire!! I am honored *teardrops*! I didn't think anybody would be interested in the no-post team forum signature! I appreciate it. Thank you so much! Hope our small team of talents will grow bigger and bigger!

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hooolyyyyy fuuuck, absolutely gorgeous, i'm ready to sell my soul for them
 
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5.00 star(s) 13 Votes