If the question is allowed....
Is this some kind of secret joke I'm not getting?
You can get 100x better visual results even with Sims 3, not to mention Skyrim ENB and such. And in realtime, with towns full of animated people doing whatever you want.
I find you can get much better results with Reshade instead of ENB, As for my renders they where thrown together pretty quickly so I could test out DoF and dforce (hence if you look closely theres quite a few clipping issues). Still they take time to make and render so thought I might as well post them. I'm very grateful so many still liked the results.
Learnt some valuable lessons with dforce, in my attempt to simulate dforce on 3 characters at the same time my 1080ti squealed like a pig, daz crashed and I had to reset my pc to get one of my monitors working again.
So heres some dforce tips I learned the hard way for anyone that hasn't tried it yet;
1. SAVE before you run a dforce simulation
2. In busy scenes select everything and turn freeze in simulation on. Then unfreeze the item you're working on then refreeze when you've applied dforce
3. Make sure the dforce items aren't starting the simulation already clipping. Daz will punish you for that.
4. Try out the dforce wind node in the create tab it's quite self explanatory and helps alot getting the result you want.