- Jan 13, 2020
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I had to create few custom morphs for the panties I needed for something I'm working on. Flattened, hanging and ball. I just used the hanging morph, posed it into the mouth in a way it barely poked into the lip and breast and set collision item to the female and upped mesh smoothing to 5 and it neatly ended up wrapping around.. I tried similar renders using d-force, but if the clothing isn't properly rigged for it and made in this with mind, it just sort of stretches down and I've never gotten this good of a result.Can I ask how was this done? the panties in the mouth? were they originally a clothing item(dforce) or just a prop?
I used blender, it's not very difficult, just takes very basic modelling skills..