- Dec 21, 2018
- 47
- 397
Your character seated on the bed is "floating" ... you should not be able to see a shadow underneath his behind. Also, his legs are too high.
Well, atleast its not like some people's work where entire body parts are sinking into the ground/wall. Maybe the guy wanted the opposite here and had his character too high.Your character seated on the bed is "floating" ... you should not be able to see a shadow underneath his behind. Also, his legs are too high.
Yes I am aware of the mistake..Your character seated on the bed is "floating" ... you should not be able to see a shadow underneath his behind. Also, his legs are too high.
You should clearly optimise the scene if this takes several hours to render. There's nothin in the scene that would justify such a long render time.Had it rendering for several hours
Niky, you have done a good job of replicating the artwork of Icstor, however I would prefer to see what you are able to create. Posts to date have been characters on a HDRI background, which is a fraction of what is possible.
I've never seen a DAZ bear.What is this asset called?Tried to fix the bear and after much trial and error, decided to fix it by getting rid of it... Also added something to the guy's hand in the background, think it's an improvement!
Good catch! Hadn't even glanced at the table! And the bear was a bearskin rug that came with the cabinnext time, fix the flying table
I have my own characters I try create scenes with this characters... For me it is just a training before I start create my own pics and the HDRI... is second plan because I have only GTX 660 and I5 - 4590 so with anything like build or some like that render is soo long... more than 3 hours -_-Niky, you have done a good job of replicating the artwork of Icstor, however I would prefer to see what you are able to create. Posts to date have been characters on a HDRI background, which is a fraction of what is possible.
Create your own unique characters and pose them in scenes that you create / assets you use. Then extend yourself to try new things and see what you are capable of. Happy to help with guidance of aspects of Daz you are currently unfamiliar. Trust me it is way more fun that sitting in the shadow of another.
especially, you do not mind spending so much time on monotonous pictures?It is better to spend time (perhaps even a lot of time) to train your skills and do one good picture per week than 5 usual ones per day.more than 3 hours -_-
With the hardware limitations, you will need to limit the scene geometry and the complexity of the light sources. This does not however mean you can't create awesome images. To improve the rendering speed, make sure you edit whatever you add to a scene to ensure has a positive effect on the outcome. If it does not, then remove it to improve rendering speed.I have my own characters I try create scenes with this characters... For me it is just a training before I start create my own pics and the HDRI... is second plan because I have only GTX 660 and I5 - 4590 so with anything like build or some like that render is soo long... more than 3 hours -_-