CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

0ier 3D

Member
Aug 2, 2021
239
2,171
Want to try do more Medieval/fantasy type of renders but I don't have many suitable environments or can't seem to find the right ones.
What kinds of environments or renders do you have in mind? I guess going with the theme of captured goblins, maybe a dungeon? There are also a lot of Great Hall and throne room type environments and a lot of medieval dresses as well.

Just a suggestion, but if you're using the same warrior model, you could put her in an environment where she seems out of place. Maybe she shocks and intrigues noble ladies and lords with how high the level of her armor is?:LOL: I think there are a lot of ways to make something lewd out of that situation if that's the way you want to go.
 

Conklingc

Member
Jan 21, 2020
322
1,157
BA-DG Sorority dinner final nude.png
The sorority dining room on nude dinner night. All the models except the main character are from P3D (the twins use P3D Riza skin on Juniper from Mousso). The table is from the Dinner with the Duke vignette, and the food is from CG Jellyfish's Dirty Dishes set (probably one of the best assets to purchase if you're going to have meal conversations as the food has multiple stages from presentation to finished to show time progressing).
 

Shivawn

Member
Apr 30, 2020
426
3,705
LOL, I love this! I ran out of reactions, but that little female Dwarf made me laugh. Nicely done! :LOL: (y)

You've really improved at this over time. Loving your work.
Thanks a lot. I tried to make a gnome, there's a lot of differents morphs on this one. As the blood elf, I wanted to make it without using Alori, Just the ears 30% (there's still some hair covering them, I only saw it after rendering :rolleyes:).
And I used the AI Denoiser this time https://f95zone.to/threads/nvidia-ai-denoiser-2-4.35677/
 
Last edited:
  • Heart
Reactions: Night Hacker

0ier 3D

Member
Aug 2, 2021
239
2,171
I like how the movement turned out in this one ;) Anyone who got advice on improving the look of "movement"?
Not too sure about this, but maybe look to anime/animation and comic books for reference? For still images, I think you should create the picture around the specific motion that you want to convey. Use the posing, composing, camera angles, scale, and lighting to put emphasis on one key movement and may try to blur the other parts out. Exaggeration could be the most important, but I could be wrong about that. I think you could add little details, like leaves and debris that get moved by the characters or get caught up in their wake. Think little dust clouds from characters jumping or running. Or little puffs of dirt and wood chips/grass.
1678143094032.png

or the debris clouds from asteroid impacts?

Asteroid-768x432.jpg

You can "feel" that the object is moving even though it is a still image (maybe not). In the asteroid's case it is extremely bright and has a lot of little motion lines and the debris spreading out from it.

In terms of your pictures, your movements could be the dodge, the strike, and the lunge.
Little things that could convey or enhance these motions.
-Maybe the woman didn't quite dodge the spear? It caught a strand of her hair or maybe it leaves a scratch that wasn't there before. Maybe there's a trail of blood that's left behind that the camera can focus on or that the light can catch.
-Maybe focus on how the woman angles/curves her body to avoid getting hit and position the camera to capture that. Maybe bring the camera closer so that the viewer feels like the woman???
-You could also focus the camera on the spear tip?
-If the goblin lunging is the main focus, one thing you could do is to keep him on the left (or whichever side you want him to be on)? I think I've heard of something like this before in movies. Switching which side the figure is on in the frame can interrupt the feeling of a continuous motion.

Not too sure about this and correct me if I'm wrong. Nice renders btw (y).
 
5.00 star(s) 13 Votes