3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Lewd Monkey

Member
Sep 17, 2022
201
1,242
...nice job, man!! Just a question: how did you get the sand efffect on the model's body? Is there some asset to achieve it?
Thank you in advance...
Thank you. To answer your question it's a geoshell. You can find it here . You can probably find it the asset section of the forum. Just a heads up if you use breastacular, golden palace, New Genitals you will have to tinker with the offset distance and most likely still have to fix things in post. I know I did.
 

jackmancactus

Member
Apr 8, 2018
224
4,937
Might have to give that a try, I regret never taking the time to learn zbrush to be honest, from what I hear doing morphs in zbrush is a breeze. Although the price is a bit steep, if you pay for it anyway.
Yeah from what I hear zbrush has way better performance. With the multires Blender is pretty smooth though. And once you figure out the right import/export settings, it's really easy to make morphs.
 
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wd1111

Active Member
Sep 26, 2021
533
6,786
this was really good
(ignore the following if the overall sharpness was the aim)
maybe a little bit of DOF could be added, to focus viewer on some feature, but that is just IMHO, also - I often will play with opacity for hair to get it to look more natural and less texture-on-surface look, sometimes adding subd modifier helps, sometimes smoothing, but some hair will break if you do
maybe reduce normal value for legs surface, so the skin looks a bit smoother, and maybe adding body hd details from some figure to give knees a bit more character
 
5.00 star(s) 13 Votes