3D-Daz Daz3d Art - Show Us Your DazSkill

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Orgitas

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Jan 5, 2023
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That weird looking spot is due to the scalp object is intersecting with the main body. Away to combat this is to use diffeomophics material visibility option. It will had an option in the vertex group of the object and you'll have to go into edit mode and assign the faces to become invisible. But, if you don't use blender, handy tip for passers by regardless!
 
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DiosDecay

Member
Mar 2, 2018
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Are you using Blender?




That weird looking spot is due to the scalp object is intersecting with the main body. Away to combat this is to use diffeomophics material visibility option. It will had an option in the vertex group of the object and you'll have to go into edit mode and assign the faces to become invisible. But, if you don't use blender, handy tip for passers by regardless!
It can be a common thing in Daz where the skull cap for the hair doesn't shape correctly (some say it's due to the model being further away from the middle of the space or certain poses or morphs used, though I don't know for certain). You can easily fix this in Daz by switching to smooth shaded in the view port to see it better and adjusting the skull cap slightly bigger
 
5.00 star(s) 12 Votes